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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: TrackIR work around - maybe???  (Read 27169 times)

Darren

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TrackIR work around - maybe???
« on: June 19, 2013, 05:12:16 pm »

Hello,

TrackIR can/may work in app with the TrackIR->TIRMouse.exe.

BUT:

"direct input for mouse control" needs to be active.


http://forum.naturalpoint.com/forum/ubbthreads.php?ubb=showflat&Number=36931


From TrackIR help:

4.3.2 Mouse Emulation
Mouse emulation mode is used when there is no direct TrackIR support for the game you would like to play. You can attempt to configure the game as long as it has a mouse look option. For more details and information on mouse emulation please see section 5.6 in the manual.


Can this lead to a solution? to get TrackIR and Outerra together?

Regards,

Darren

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Darren

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Re: TrackIR work around - maybe???
« Reply #1 on: June 20, 2013, 11:49:01 am »

Alternatively:

Hi Darren,

We would be totally happy to support them with our SDK.  I'll be in touch with them shortly.

--
Seth Steiling
Marketing Manager
OptiTrack | TrackIR







Comments/Questions :

I am writing to make a request, or plea (almost bordering on begging). 

Please support Outerra, and allow them use of the TrackIR license etc.

Outerra already supports Oculus Rift, who are soon to be a threat to TrackIR.

I am only a customer of both TrackIR and Outerra, who would love to see this marriage between the two.

See for yourself.
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cameni

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Re: TrackIR work around - maybe???
« Reply #2 on: June 20, 2013, 12:04:31 pm »

So it was you  >:(

:D
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Darren

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Re: TrackIR work around - maybe???
« Reply #3 on: June 20, 2013, 01:41:07 pm »

what was the result? same as before?

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cameni

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Re: TrackIR work around - maybe???
« Reply #4 on: June 20, 2013, 01:50:23 pm »

We must sign a NDA, but it seems to be modified and softened from what I saw earlier.
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Darren

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Re: TrackIR work around - maybe???
« Reply #5 on: June 20, 2013, 03:00:20 pm »

I hope I can soon stand on a mountain and look around (with my TrackIR), scanning the horizon. Or jet through the mountainous gullies, with quick glances to the left, to the right.

 :)


Can you tell me what format you need the graphical objects to be? What code is the application made with?


ps:

Is great so far, that I can use my Hotas Cougas, and Saitex peddals.....at same time!

But I would really love a "Cave man simulator".

  please see: Outerra > Anteworld - Outerra Game > Game & gameplay discussion > Cave man simulator








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zaelu

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Re: TrackIR work around - maybe???
« Reply #6 on: June 24, 2013, 03:56:50 am »

but why not freetrack interface? no NDA needed there.  :-\
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cameni

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Re: TrackIR work around - maybe???
« Reply #7 on: June 24, 2013, 05:12:44 am »

Freetrack (or facetracknoir) will be supported as well, likely earlier than this. I've recently got my IR cap finished too.
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zaelu

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Re: TrackIR work around - maybe???
« Reply #8 on: June 24, 2013, 03:39:23 pm »

Good to hear that. Pics? :D

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cameni

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Re: TrackIR work around - maybe???
« Reply #9 on: June 25, 2013, 12:24:46 am »

Of the cap? I need to put an Outerra logo there first :)
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Pyroman31FF

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Re: TrackIR work around - maybe???
« Reply #10 on: June 25, 2013, 07:20:20 am »

Great to hear that there is still some movement regarding the track IR topic.
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Darren

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Re: TrackIR work around - maybe???
« Reply #11 on: June 25, 2013, 07:27:19 am »

i think more people own a TrackIR than a 'Rift' at this stage :))
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JAMF

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Re: TrackIR work around - maybe???
« Reply #12 on: June 27, 2013, 01:55:25 pm »

i think more people own a TrackIR than a 'Rift' at this stage :))

But would be nice if you could use the roll axes from the Rift and the lean axes from TrackIR.

Rx,y,z = Rift
Tx,y,z = TrackIR

:)
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JuventusDavid

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Re: TrackIR work around - maybe???
« Reply #13 on: June 29, 2013, 10:30:47 am »

If it could help TrackIR owners:

One guy found a solution in order to make trackir working when there is no direct input datas.
I'm not an expert but it should be a free solution (open source).
I tested it under anteworld and it's working perfectly for left/right moves.
This is adding a lot of immersion inside cockpits :)


Here is the original post where you will find the detail: http://forum.naturalpoint.com/forum/ubbthreads.php?ubb=showflat&Number=55803#Post55803

As resume:

- download profile (*.py file) that come from the above post
- download/install freepie (google it)
- open trackir, select profile "one"
- open freepie, go to settings, plugins, trackir (i let unticked "enable loggin")
- in freepie go to file, open and select the *.py file
- run the script by selecting "script", "run script"

Now if you press pageup key you should see the mouse following your head movements.
After that you can start anteworld and enjoy immersion after having adapted the sensibility according your preferences  ;)



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Darren

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Re: TrackIR work around - maybe???
« Reply #14 on: August 04, 2013, 03:30:51 am »

Any news on trackir support?
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