next house on the way, it's definitely prettier than previous.
Windows not finished, and a lot of details will be added later.
I like how i did the borders of the roof there is a small 32*32 tiled texture that makes roof
look very nice. At least from far. Lol. And i also changed some practices,
for example look at the beige rock texture, i rely on placing normal map with bricks
on it later, so i don't have to draw anything on diffuse. And also can reuse normals and diffuse
separately as much as i like. I also start adding small chromatic abberations on the diffuse textures,
i decided that adds realism, after seeing it used in some game projects.