Whale oil beef hooked! You've got your work cut out for you. That did answer my question, but left me with some worries. Completing something of this scale with a one man team sounds ridiculous, but on the other hand I'm not at all familiar with procedural game design. What I would love to see added to Outerra right now is something simple but well executed. For instance a simple FPS or third person shooting mode where you can kill a zombie AI. Could that be possibility in the near future?