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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Problem with Update  (Read 4563 times)

thuni

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Problem with Update
« on: September 15, 2013, 03:12:21 pm »

Hello

i cant start the demo because allways it want update  but than nothing happens , i click  DEMOMODE than theres a DOS Box  and  it says "waiting for the original process"  but nothing happens

i start this  many  times  but cant  run the demo

im not good in englsih so maybe you cann explain  simple  what i can do  with this update problem
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cameni

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Re: Problem with Update
« Reply #1 on: September 16, 2013, 03:34:09 am »

Probably an issue with Windows UAC. Did you install it into custom directories?
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thuni

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Re: Problem with Update
« Reply #2 on: September 16, 2013, 10:01:31 am »

i installes  custom  directory  AND  default  C:/Programmfiles   , but same problem

allways  updater  Problem
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cameni

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Re: Problem with Update
« Reply #3 on: September 16, 2013, 02:38:10 pm »

Please post your eng.log file
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thuni

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Re: Problem with Update
« Reply #4 on: September 16, 2013, 03:19:03 pm »

cant find  log file  , where is it??

allways  have this DOS BOX   Data Directory: C:/users......Waiting for the original process (5396)to end   

and than  nothing happend
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cameni

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Re: Problem with Update
« Reply #5 on: September 17, 2013, 01:27:33 am »

eng.log is in the data directory where you installed Anteworld, by default c:\users\xxx\outerra\eng.log

If the dos box is waiting for the previous process, something seems to be preventing the old one from exiting. You can also kill outerra.exe process manually in the Windows task manager.
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thuni

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Re: Problem with Update
« Reply #6 on: September 23, 2013, 11:59:48 am »

Hello

here the logfile  but can not post all:
Code: [Select]
The following error or errors occurred while posting this message:
The message exceeds the maximum allowed length (20000 characters).


DEBUG: program directory: F:\Anteworld\
INFO: Outerra 0.7.16, build 3782 from Tue, 30 Jul 2013 18:45:52 GMT
DEBUG: Initializing engine...
DEBUG: data root directory: C:\Users\stein\Outerra\
DEBUG: Windows version: 6.1.7601
DEBUG: CPU info:
CPU string: GenuineIntel
CPU brand string:        Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Stepping ID: 7
Model: 10
Family: 6
Processor type: 0
Extended model: 2
Extended family: 0
Brand Index: 0
CLFLUSH cache line size: 64
APIC Physical ID: 4

DEBUG: GPU System info
    Graphics card: AMD Radeon HD 6900 Series
    GPU vendor ID: 1002 (ATI Technologies Inc.)
    GPU device ID: 6718
    OpenGL driver version: 6.14.10.11631 (atioglxx.dll)
    OpenGL driver build number: 11631


DEBUG: Reading C:\Users\stein\Outerra\eng.cfg
ERROR: MSAA disabled because of ATI depth bug
INFO: Display device: \\.\DISPLAY2\Monitor0
INFO: FT tracker initialized
DEBUG:   init timer to 1ms
DEBUG: Outerra window created size 1286x748
DEBUG: Starting JobMaster...
DEBUG: Creating JobMaster thread 0
DEBUG: Creating JobMaster thread 1
DEBUG: Creating JobMaster thread 2
DEBUG: Creating JobMaster thread 3
DEBUG: Creating JobMaster thread 4
DEBUG: Creating JobMaster thread 5
DEBUG: Creating JobMaster thread 6
DEBUG: Creating JobMaster thread 7
DEBUG: (io_man) event group "player" has been activated...
D
DEBUG: sound buffer "sounds/env/forest-wind.ogg"
  format: 4353
  freq: 44100
  replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 330ms
DEBUG: sound buffer "sounds/env/single-cricket-1.ogg"
  format: 4353
  freq: 48000
  replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 342ms
DEBUG: sound buffer "sounds/env/single-crow-1.ogg"
  format: 4353
  freq: 44100
  replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 346ms
DEBUG: sound buffer "sounds/env/single-owl-1.ogg"
  format: 4353
  freq: 48000
  replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 365ms
DEBUG: sound buffer "sounds/env/single-owl-2.ogg"
  format: 4353
  freq: 48000
  replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 368ms
DEBUG: Loading texture file "textures/default_rgba8.dds"
DEBUG: job "textures/default_rgba8.dds" processed in 368ms
DEBUG: Loading texture file "ui/hud_0.dds"
DEBUG: sound buffer "sounds/env/single-wolf-1.ogg"
  format: 4353
  freq: 44100
  replay gain: 1.0
DEBUG: job "snd::load_buffer" processed in 381ms
DEBUG: job "ui/hud_0.dds" processed in 380ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/00.dds"
DEBUG: Loading texture file "@Tex2DArray:textures/roads/01.dds"
DEBUG: job "@Tex2DArray:textures/roads/00.dds" processed in 357ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/02.dds"
DEBUG: job "@Tex2DArray:textures/roads/01.dds" processed in 357ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/03.dds"
DEBUG: shader sD3A383732BC2BEB51B8A3A4CAAEA74D9C44D0669 compiled succesfully
DEBUG: job "@Tex2DArray:textures/roads/02.dds" processed in 360ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/04.dds"
DEBUG: job "@Tex2DArray:textures/roads/03.dds" processed in 365ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/05.dds"
DEBUG: job "@Tex2DArray:textures/roads/04.dds" processed in 371ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/06.dds"
DEBUG: job "@Tex2DArray:textures/roads/05.dds" processed in 377ms
DEBUG: Loading texture file "@Tex2DArray:textures/roads/07.dds"
DEBUG: job "@Tex2DArray:textures/roads/06.dds" processed in 383ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/00.dds"
DEBUG: job "@Tex2DArray:textures/roads/07.dds" processed in 384ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/01.dds"
DEBUG: shader sA3E3B7FF75ECCF75FD4C29D60E64C33F0043338B compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/00.dds" processed in 397ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/02.dds"
DEBUG: shader s1AB429DCD3B93FA828B95B3E9992353C0F18F559 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/01.dds" processed in 421ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/03.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/02.dds" processed in 447ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/04.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/03.dds" processed in 473ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/05.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/04.dds" processed in 497ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/06.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/05.dds" processed in 522ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/07.dds"
DEBUG: shader s638187552F6A667019CE5B52851E84132B2D5DD6 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/06.dds" processed in 549ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/08.dds"
DEBUG: shader sEE5EFE93E09F81EB5E855C4B42C02846773C133D compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/07.dds" processed in 573ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/09.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/08.dds" processed in 599ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/10.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/09.dds" processed in 619ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/11.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/10.dds" processed in 647ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/12.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/11.dds" processed in 670ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/13.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/12.dds" processed in 695ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/14.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/13.dds" processed in 715ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/15.dds"
DEBUG: shader sF518B87DAEF20C39F037C6B0F431FB85E024560A compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/14.dds" processed in 742ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/00n.dds"
DEBUG: shader s9103C6407E2080545F6124BF7F52E19D06FE8E2F compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/15.dds" processed in 762ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/01n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/00n.dds" processed in 788ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/02n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/01n.dds" processed in 818ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/03n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/02n.dds" processed in 838ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/04n.dds"
DEBUG: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
DEBUG: shader s3BCEFBDD80B1D94E95872599620548B7EED6E2E9 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/03n.dds" processed in 864ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/05n.dds"
DEBUG: shader s33BA81F0888950F59EFC85C8FA3A7A23A6C49708 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/04n.dds" processed in 894ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/06n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/05n.dds" processed in 914ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/07n.dds"
DEBUG: shader sCF928185D510039F524BBEC5C926E75BD2109DBB compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/06n.dds" processed in 939ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/08n.dds"
DEBUG: shader s6B5AC4EDF9976679C7B981B9E2865F6E8BE43E37 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/07n.dds" processed in 969ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/09n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/08n.dds" processed in 989ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/12n.dds"
DEBUG: job "@Tex2DArray:textures/terrain/ground/09n.dds" processed in 1004ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/13n.dds"
DEBUG: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/12n.dds" processed in 1027ms
DEBUG: Loading texture file "@Tex2DArray:textures/terrain/ground/15n.dds"
DEBUG: shader s6FDF290341796C1BB13FA5E0037C7FD9FD0E2B4C compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/13n.dds" processed in 1047ms
DEBUG: Loading texture file "textures\default_diffuse.dds"
DEBUG: job "textures\default_diffuse.dds" processed in 902ms
DEBUG: Loading texture file "textures\default_normal.dds"
DEBUG: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
DEBUG: shader s064EA56C815FDE375083FD69617BB2BF5D5B5F57 compiled succesfully
DEBUG: job "@Tex2DArray:textures/terrain/ground/15n.dds" processed in 1072ms
DEBUG: Loading texture file "textures\default_opacity.dds"
DEBUG: job "textures\default_opacity.dds" processed in 926ms
DEBUG: job "textures\default_normal.dds" processed in 930ms
DEBUG: shader s4CD3748C9790DDDBB99B228640A6B49A299A893A compiled succesfully
DEBUG: shader s66E11D721ED13D0696B3C65FBAC7A5A9C82E8D64 compiled succesfully
DEBUG: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled succesfully
DEBUG: shader s739581B07DB459FD735D3E51DA8734238B10C04B compiled succesfully
DEBUG: Buffer created (36) 'texture_widget' size 150KB
DEBUG: Buffer created (37) 'texture_widget' size 1250KB
DEBUG: Buffer created (38) 'unknown_buffer' size 64KB
DEBUG: Buffer created (39) 'unknown_buffer' size 1365KB
DEBUG: destroying buffer handle: 38 size: 65536decor: unknown_buffer
DEBUG: destroying buffer handle: 39 size: 1398160decor: unknown_buffer
DEBUG: destroying 2 buffer(s), mem size 1463696
D
DEBUG: shader s44CE61ED48CBC0EC7C7D1842AF12BAA2AEC32A6A compiled succesfully
INFO: downloading /appdata/Anteworld/version-demo
DEBUG: (WM) Creating widget "progress"...
DEBUG: (WM) Loading font "ui/lucida_console_9.fnt...
DEBUG: Loading texture file "ui/lucida_console_9_0.dds"
DEBUG: job "ui/lucida_console_9_0.dds" processed in 21ms
DEBUG: Buffer created (62) 'unknown_buffer' size 128KB
DEBUG: destroying buffer handle: 62 size: 131072decor: unknown_buffer
DEBUG: destroying 1 buffer(s), mem size 131072
DEBUG: job "map_source_downloader" processed in 382ms
INFO: found an applicable patch: 0.7.16.3722-3785
INFO: downloading /appdata/Anteworld/Anteworld-0.7.16.3722.patch-3785.exe
DEBUG: (WM) Releasing widget "progress"...
DEBUG: (WM) Creating widget "progress"...
DEBUG: job "map_source_downloader" processed in 9284ms
INFO: copying C:\Users\stein\outerra\update\updater.exe
INFO: invoking updater: C:\Users\stein\outerra\update\updater.exe 772 "C:\Users\stein\outerra\update\appdata\Anteworld\Anteworld-0.7.16.3722.patch-3785.exe" DATA="C:\Users\stein\Outerra"
DEBUG: (WM) Releasing widget "progress"...
DEBUG: stopping renderer processing
DEBUG: saving camera position: default
INFO: Memory information:
texture_3d              1     0 MB
frame_queries_group     3     0 MB
texture_2d_array        5     0 MB
Map                     6     0 MB
charstr                 7     0 MB
jobmaster_thread        8     0 MB
dynarray                8     0 MB
texture_buffer          9     0 MB
gpu_program            13     0 MB
gl_buffer              46     0 MB
texture_2d             52     0 MB
policy_pooled          64     0 MB
node                  222     0 MB
policy_pooled_i       897     0 MB
list::node           1128     0 MB
_GLOBAL_             2183     0 MB
dynarray.data        9622    97 MB

DEBUG: (io_man) event group "ufo" has been deactivated...
DEBUG: (io_man) event group "player" has been deactivated...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Exiting jobmaster thread...
DEBUG: Stopping renderer thread...
DEBUG: destroying buffer handle: 16 size: 1622400decor: mpr.aux
DEBUG: destroying buffer handle: 15 size: 14052decor: mpr.aux
DEBUG: destroying buffer handle: 14 size: 12468decor: mpr.aux
DEBUG: destroying buffer handle: 13 size: 19968decor: mpr.aux
DEBUG: destroying buffer handle: 12 size: 78336decor: mpr.aux
DEBUG: destroying buffer handle: 18 size: 2208decor: ub.frac_params
DEBUG: destroying buffer handle: 6 size: 2134940decor: mpr.stars
DEBUG: destroying buffer handle: 9 size: 64decor: mpr.aux
DEBUG: destroying buffer handle: 8 size: 128decor: mpr.aux
DEBUG: destroying buffer handle: 5 size: 48decor: mpr.road
DEBUG: destroying buffer handle: 3 size: 128decor: mpr.road
DEBUG: destroying buffer handle: 2 size: 32decor: mpr.road
DEBUG: destroying buffer handle: 11 size: 45336decor: mpr.aux
DEBUG: destroying buffer handle: 10 size: 45336decor: mpr.aux
DEBUG: destroying buffer handle: 17 size: 19600decor: mpr.aux
DEBUG: destroying buffer handle: 44 size: 1048576decor: pkg bboxes
DEBUG: destroying buffer handle: 41 size: 524288decor: mesh inst
DEBUG: destroying buffer handle: 43 size: 2097152decor: pkg bones
DEBUG: destroying buffer handle: 42 size: 2097152decor: obj inst
DEBUG: destroying buffer handle: 40 size: 278528decor: sbox bboxes
DEBUG: destroying buffer handle: 39 size: 256decor: sbox index
DEBUG: destroying buffer handle: 38 size: 2621440decor: ui_buffer
DEBUG: destroying buffer handle: 45 size: 2320decor: ub.gpu_frame_state
DEBUG: destroying buffer handle: 34 size: 1048576decor: pkg bboxes
DEBUG: destroying buffer handle: 31 size: 524288decor: mesh inst
DEBUG: destroying buffer handle: 33 size: 2097152decor: pkg bones
DEBUG: destroying buffer handle: 32 size: 2097152decor: obj inst
DEBUG: destroying buffer handle: 28 size: 278528decor: sbox bboxes
DEBUG: destroying buffer handle: 7 size: 256decor: sbox index
DEBUG: destroying buffer handle: 4 size: 2621440decor: ui_buffer
DEBUG: destroying buffer handle: 35 size: 2320decor: ub.gpu_frame_state
DEBUG: destroying buffer handle: 52 size: 1048576decor: pkg bboxes
DEBUG: destroying buffer handle: 49 size: 524288decor: mesh inst
DEBUG: destroying buffer handle: 51 size: 2097152decor: pkg bones
DEBUG: destroying buffer handle: 50 size: 2097152decor: obj inst
DEBUG: destroying buffer handle: 48 size: 278528decor: sbox bboxes
DEBUG: destroying buffer handle: 47 size: 256decor: sbox index
DEBUG: destroying buffer handle: 46 size: 2621440decor: ui_buffer
DEBUG: destroying buffer handle: 53 size: 2320decor: ub.gpu_frame_state
DEBUG: destroying buffer handle: 29 size: 6291456decor: static inst
DEBUG: destroying buffer handle: 30 size: 4194304decor: pkg mesh data
DEBUG: destroying 51 texture(s), mem size 88020608
DEBUG: destroying 41 buffer(s), mem size 40489940
DEBUG: Exiting renderer thread...


than there is a  updaze file:

C:\Users\stein\outerra\update\updater.exe 772 C:\Users\stein\outerra\update\appdata\Anteworld\Anteworld-0.7.16.3722.patch-3785.exe DATA=C:\Users\stein\Outerra

Data directory: C:\Users\stein\Outerra
Waiting for the original process (772) to end .. 

   thats  what i see also in dos box and nothing happend after update download

« Last Edit: September 23, 2013, 12:51:24 pm by ZeosPantera »
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cameni

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Re: Problem with Update
« Reply #7 on: September 23, 2013, 12:37:44 pm »

Please update your AMD graphics drivers: http://support.amd.com/us/gpudownload/Pages/index.aspx
Older ones sometimes caused lockups. You may want to use Catalyst uninstall utility first - sometimes the installer won't update the driver files and needs a clean reinstall.
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