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Outerra Tech Demo download. Help with graphics driver issues

Poll

soft body physics for vehicles

YES!
- 14 (100%)
NO
- 0 (0%)
Its is not possible.
- 0 (0%)

Total Members Voted: 14


Author Topic: beamng drive + outerra anteworld  (Read 3541 times)

maggotknees

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beamng drive + outerra anteworld
« on: September 26, 2013, 09:11:03 am »

hello i have not long just downloaded the tech demo , and well i am amazed and excited for the future of this project , just had a thought i don't know if it possible but has any one here try'd BeamNG drive? if so wouldnt it be great to have the soft body vehicle physics from that engine combined with this one? would the dev's ever consider implementing this in the future? what do you all think?
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ZeosPantera

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Re: beamng drive + outerra anteworld
« Reply #1 on: September 26, 2013, 12:53:43 pm »

You can install any physics engine you like into the OT rendering engine. So BeamNG could come to OT or a different (and better) soft body physics engine.

I don't think beamNG works well enough to just have it be a vehicle (not intended to crash) simulator.
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Jagerbomber

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Re: beamng drive + outerra anteworld
« Reply #2 on: September 26, 2013, 06:04:38 pm »

There's simulators where you're not supposed to crash?!...  :o
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maggotknees

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Re: beamng drive + outerra anteworld
« Reply #3 on: September 26, 2013, 07:56:44 pm »

You can install any physics engine you like into the OT rendering engine. So BeamNG could come to OT or a different (and better) soft body physics engine.

wow thats great news thanks for the info ! doesnt mean itl happen but the chance is there. cool
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