Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Download Outerra Tech Demo. Unofficial Outerra Discord server, MicroProse Discord server for OWS.

Pages: 1 [2] 3 4 ... 38

Author Topic: Latest version: 0.8.3.4883  (Read 394993 times)

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: Dev version 0.8.0.4152
« Reply #15 on: November 04, 2013, 08:13:29 am »

It's not a red snow, it's reddish Grand Canyon dirt. The problem is actually that the rocks are not yet colored by the color data, yet they have to get the same tint (see http://upload.wikimedia.org/wikipedia/commons/2/2c/Grand_Canyon_West_Airport.jpg)

Complete color data
« Last Edit: November 04, 2013, 02:31:40 pm by cameni »
Logged

ddenn

  • Sr. Member
  • ****
  • Posts: 374
Re: Dev version 0.8.0.4152
« Reply #16 on: November 04, 2013, 08:14:33 am »

Thanks!
Logged
i7 3930K 3.50 (3.80) Ghz, 32Gb RAM, GTX980 4 Gb VRAM, Windows 7 64-bit

About Outerra in Russian

pico

  • Full Member
  • ***
  • Posts: 223
    • http://
Re: Dev version 0.8.0.4152
« Reply #17 on: November 04, 2013, 09:34:39 am »


Become very well, thank you for the new Version.  :)

Typical for Satellite Images, the Green is a little too blue.
Logged

ddenn

  • Sr. Member
  • ****
  • Posts: 374
Re: Dev version 0.8.0.4152
« Reply #18 on: November 04, 2013, 09:45:46 am »

Complete color data: https://drive.google.com/file/d/0BwftL40DNEd0Y3QyQ1JjdW9lWmM/edit?usp=sharing
I have a problem with these files, after restarting Anteworld deletes all the data and starts downloading it again
Logged
i7 3930K 3.50 (3.80) Ghz, 32Gb RAM, GTX980 4 Gb VRAM, Windows 7 64-bit

About Outerra in Russian

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: Dev version 0.8.0.4152
« Reply #19 on: November 04, 2013, 10:29:26 am »

Deletes them all, or just the desc files?
Logged

ZeosPantera

  • ||>>-Z-<<||
  • Global Moderator
  • Hero Member
  • *****
  • Posts: 2520
  • #1 Outerra Fan Boy
    • My Youtube
Re: Dev version 0.8.0.4152
« Reply #20 on: November 04, 2013, 10:35:00 am »

Any chance you could setup a BTsync (http://labs.bittorrent.com/experiments/sync.html) share of the 2.7 gigs of color and vegetation data. I am so use to not having any loading it is driving me nuts!

EDIT -- NVRM MIND!
Logged
"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo

ddenn

  • Sr. Member
  • ****
  • Posts: 374
Re: Dev version 0.8.0.4152
« Reply #21 on: November 04, 2013, 10:36:20 am »

Deletes them all, or just the desc files?
Deletes all of them, and starts to download wads again
Logged
i7 3930K 3.50 (3.80) Ghz, 32Gb RAM, GTX980 4 Gb VRAM, Windows 7 64-bit

About Outerra in Russian

ZeosPantera

  • ||>>-Z-<<||
  • Global Moderator
  • Hero Member
  • *****
  • Posts: 2520
  • #1 Outerra Fan Boy
    • My Youtube
Re: Dev version 0.8.0.4152
« Reply #22 on: November 04, 2013, 01:28:27 pm »

Well I just threw the 3gb color download in my 12gb data folder and it overwrote whatever was in there now when I move away from where I was (to the point where it WAS downloading data) my game crashes.. Report sent.
« Last Edit: November 04, 2013, 01:32:03 pm by ZeosPantera »
Logged
"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo

James

  • Full Member
  • ***
  • Posts: 108
Re: Dev version 0.8.0.4152
« Reply #23 on: November 04, 2013, 02:49:44 pm »

Am I bugging out or am I seeing heat rays on the horizon?
Logged

Jonathan

  • Member
  • **
  • Posts: 64
  • newbie
Re: Dev version 0.8.0.4152
« Reply #24 on: November 04, 2013, 02:54:19 pm »

Fricken amazing guys! :) I can't wait for clouds and rivers!
Logged

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: Dev version 0.8.0.4152
« Reply #25 on: November 04, 2013, 03:15:05 pm »

The previous color data download seems to have contained corrupted data, please try this one:
cvd.zip
« Last Edit: November 04, 2013, 11:41:13 pm by cameni »
Logged

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1564
Re: Dev version 0.8.0.4152
« Reply #26 on: November 04, 2013, 05:26:15 pm »

They should be clear .. we are using a separate value that tells the ratio of vegetation on the tile, and the sensors used for it usually can differentiate between the signatures of a forest or grassland and a lake.
Maybe it's so full of algae ... :D

Well all the lakes in my area are full of trees.  Also, maybe the grass/ground wasn't really blue-ish (at least not compared to what I saw at the ocean shoreline).  It's not short grass and looks about the same as the grass not on the lake (at least like the grass in forested areas)..

Maybe I'm vertical-blue-green color blind but I don't see 8)

I'M SO CONFUSED!  They where there last night!  In the same spots!... In the screenshot, even after I uploaded it! WTF  :o :o :o
Maybe it was an issue with my HDMI cable/connection, but how the lines stayed in the same specific spots on a screenshot, I don't know...
« Last Edit: November 04, 2013, 05:31:13 pm by Jagerbomber »
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

KelvinNZ

  • Hero Member
  • *****
  • Posts: 509
  • A clock that doesn't work still works twice a day!
Re: Dev version 0.8.0.4152
« Reply #27 on: November 04, 2013, 05:29:06 pm »

Hmm, I thought I fixed that ....

does this version run with new planetary datas ?
I see it's creating datas/earth/_cvd with new x,y,z .wad files ?
It downloads extra data for colors and vegetation density. These are ~2.7GB for the whole world.

Brano, any chance to get this 2.7GB of vegetation data for offline use?

.....EDIT: Disregard, it probably helps to read the entire thread first before posting hehehe. :-[

Cheers,

K.
Logged
If a man who cannot count finds a four-leaf clover, is he lucky?

James

  • Full Member
  • ***
  • Posts: 108
Re: Dev version 0.8.0.4152
« Reply #28 on: November 04, 2013, 05:29:52 pm »

They should be clear .. we are using a separate value that tells the ratio of vegetation on the tile, and the sensors used for it usually can differentiate between the signatures of a forest or grassland and a lake.
Maybe it's so full of algae ... :D

Well all the lakes in my area are full of trees.  Also, maybe the grass wasn't really blue-ish (at least not compared to what I saw at the ocean shoreline).

Maybe I'm vertical-blue-green color blind but I don't see 8)

I'M SO CONFUSED!  They where there last night!  In the same spots!... In the screenshot, even after I uploaded it! WTF  :o :o :o
Maybe it was an issue with my HDMI cable/connection, but how the lines stayed in the same specific spots on a screenshot, I don't know...

It's definately your screen, because we see nothing. XD
Logged

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1564
Re: Dev version 0.8.0.4152
« Reply #29 on: November 04, 2013, 05:32:24 pm »

I know, I don't see them anymore either (at least for now).  ;D
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P
Pages: 1 [2] 3 4 ... 38