Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Download Outerra Tech Demo. Unofficial Outerra Discord server, MicroProse Discord server for OWS.

Pages: 1 ... 20 21 [22] 23 24 ... 38

Author Topic: Latest version: 0.8.3.4883  (Read 394975 times)

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: Latest version: 0.8.2.4624
« Reply #315 on: June 07, 2014, 02:45:48 pm »

What I have done wrong?
Have you done anything? Right now the used texture height is hardcoded (upper transparent part is not rendered), it may do this if you changed the textures.
Logged

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: Latest version: 0.8.2.4624
« Reply #316 on: June 07, 2014, 02:51:32 pm »

Is it possible to make panning the map work smoother?  Also, there's still my old complaint that you can't zoom in as far in satellite mode, so if that's fixable, that would be awesome.  Like allowing it to zoom to distances in between what Google Maps snaps to.  I know it does that for image quality, etc... and... probably other reasons.
If anything can be done with it, it's in the html file and its Javascript that controls the maps API. Engine uses its zoom ranges. Smoothness .. I think we skip some frames to lessen the load from the maps when panning. Should be made configurable or adaptive.
Logged

2eyed

  • Sr. Member
  • ****
  • Posts: 352
  • newbie
Re: Latest version: 0.8.2.4624
« Reply #317 on: June 07, 2014, 03:19:41 pm »

What I have done wrong?
Have you done anything? Right now the used texture height is hardcoded (upper transparent part is not rendered), it may do this if you changed the textures.
I actually did a test with altered tree textures(but changed not the height or dimension), but I reverted to the original ones, which gave me the above results. I also tried to replace the subalpine fir with the old austrian pine when I got a texture error.

Edit: Problem solved! An additional tree texture named with  ...copy in the tree texture folder produced the error.
« Last Edit: June 07, 2014, 03:33:35 pm by 2eyed »
Logged

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: Latest version: 0.8.2.4624
« Reply #318 on: June 07, 2014, 03:53:44 pm »

Ah yes, changed the ordering and shifted the textures.
Logged

kwise

  • Newbie
  • Posts: 5
  • newbie
Re: Latest version: 0.8.2.4624
« Reply #319 on: June 07, 2014, 06:48:58 pm »

Since this last update, I developed a problem with the textures and shadows of objects and all vehicles.., is anyone else having this problem?  See photo.  Am I missing a fix for this?  Before the update shadowing was fine.  It also seems now that midday sun position is a lot brighter than it used to be.  I have not changed any graphics settings.  the new trees look fine, and the last update fixed the flight recorder, just messed with the shadows!  thanks in advance for any help!

HP Pavilion 500b23w
Windows 8 64 bit
AMD Radeon HD 8400
1366 X 768 res.  refresh rate 60
Graphics Memory  2,010 MB
System Memory 4 GB

Outerra Graphics  1280 X 720 @60
version 0.8.2.4624
Logged

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: Latest version: 0.8.2.4624
« Reply #320 on: June 08, 2014, 01:41:07 am »

What Catalyst drivers version?
Logged

kwise

  • Newbie
  • Posts: 5
  • newbie
Re: Latest version: 0.8.2.4624
« Reply #321 on: June 09, 2014, 03:07:03 am »

Thank you Cameni!!  After upgrading to Windows 8.1 to install a new AMD catalyst driver, trying to re-install Outerra 5 or six times, with and without the cache, trying to install an older version of Outerra, putting back the new one, it looks like it finally came down to the fact I was not paying enough attention and downloaded a 32-bit catalyst on a 64-bit system.  After 7 hours of frustration and fatal error boxes, the problem was right where you always say... Check the Driver!  The catalyst is now an AMD 14.4 version and seems to work well.  Shadows and trees look great now.  Thanks for taking the time...
Logged

josem75

  • Sr. Member
  • ****
  • Posts: 286
  • newbie
Re: Latest version: 0.8.2.4624
« Reply #322 on: June 09, 2014, 02:39:26 pm »

I am reading here, and after two days having problems, and whriting it on facebook outerra page, i am just seeing i have the exact problem as kwise had!!

I am seeing his first images so overbright, exactly as i had. Then i installed catalyst 14.4 and when trying to open outerra nothing occur.. nothing opened.
Then i decided to reinstal outerra with Anteworld 0.8.0.4301 installer, and then 'syntax error, format invalid'..

I think i downloaded the right Driver (windows 7 64 bits). So really dont know what to do.
I am trying to download directly the very last outerra version Anteworld-0.8.2.4624 from the page.
And i think this will solve the problem as they said on facebook outerra support (great and fast).

Thank you
« Last Edit: June 09, 2014, 02:53:02 pm by josem75 »
Logged

Honcho

  • Newbie
  • Posts: 7
  • newbie
Re: Latest version: 0.8.2.4624
« Reply #323 on: June 09, 2014, 05:02:57 pm »

The new trees are awesome!  8)

I had no issues with this version.
Logged

josem75

  • Sr. Member
  • ****
  • Posts: 286
  • newbie
Re: Latest version: 0.8.2.4624
« Reply #324 on: June 11, 2014, 01:23:50 pm »

Finally, it was driver problems. With the last version of drivers unistalled and the new installed, now Outerra run perfectly as in the previous version, with the right bright and constrast.
Very nice improvement. Thank you guys.

I think that now having trees system (it will be improving for sure from here), now we need a system of little bushes because in the places where no trees, the ground is too empty, and the green is not enough.
In this system we can have some diferent bushes for diferent colours of terrain. So in the same area, green for example, we can have 2 or 3 diferent bushes who change also size.
And in red terrains like gran canyon another types. Same with yellow desertic terrains, etc.
Those bushes can cover some part of the terrain strategically placed and diversified. And if the system is good made, it will be the thing which will add the total real aspect to the engine.
« Last Edit: June 11, 2014, 03:22:48 pm by josem75 »
Logged

werewolves08

  • Newbie
  • Posts: 5
  • newbie
Re: Latest version: 0.8.2.4624
« Reply #325 on: June 12, 2014, 08:12:25 am »

Hi everyone !
Since the last update (0.8.2.4624) i dont have any snow.

What should i do the get it again ?

Btw, thanks a lot for this incredible engine !
Logged

Levi

  • Hero Member
  • *****
  • Posts: 585
    • Outerra Mods Site!
Re: Latest version: 0.8.2.4624
« Reply #326 on: June 12, 2014, 08:27:08 am »

Hi everyone !
Since the last update (0.8.2.4624) i dont have any snow.

What should i do the get it again ?

Btw, thanks a lot for this incredible engine !

It is random at the moment, but clustering will be implemented soon. Missing snow .. seems I forgot to return back some temporary hacks.
Logged

werewolves08

  • Newbie
  • Posts: 5
  • newbie
Re: Latest version: 0.8.2.4624
« Reply #327 on: June 12, 2014, 08:29:22 am »

Oh thanks ! ^^'
Logged

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: Latest version: 0.8.2.4665
« Reply #328 on: June 15, 2014, 04:50:50 am »

Version 0.8.2.4665
  • jitter filter for smoother rendering (alpha)
  • tree species clustering, 2 more tree species
  • adjustable forest distribution parameters (in environment settings)
  • fixed missing snow
  • suppressed white grass blades near the snow
  • fix for dark ambient in high altitude, brighter shadows on terrain
  • fixed warning dialogs for driver version checks not appearing, fixed driver build detection on Intel
  • fixed flight path recorder controls, flight path recorder saves to data dir
Logged

Levi

  • Hero Member
  • *****
  • Posts: 585
    • Outerra Mods Site!
Re: Latest version: 0.8.2.4665
« Reply #329 on: June 15, 2014, 05:41:45 am »

Thanks for the Update!

You didn't mentioned it, but the FBX's file explorer is working again! I use Autodesk 3Ds Max 2015, and there's no Open Collada for it yet, so I can only use FBX. Thanks for fixing it!
Logged
Pages: 1 ... 20 21 [22] 23 24 ... 38