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Author Topic: Latest version: 0.8.3.4883  (Read 395035 times)

2eyed

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Re: Latest version: 0.8.2.4665
« Reply #330 on: June 15, 2014, 08:42:39 am »

Outerra looks now better than ever.
Had to tweak the poplar and oak textures though, to make them look less striking.
I also lowered the snowline (to snowmin = 3600.0, snowsat = 4500.0) to cover the somewhat dull high-region gray.
Fantastic result! Noticed snowy roads and runways. Nice!
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cameni

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Re: Latest version: 0.8.2.4665
« Reply #331 on: June 15, 2014, 08:51:53 am »

Fantastic result! Noticed snowy roads and runways. Nice!
LOL, I didn't :D
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Rudeboy1988

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Re: Latest version: 0.8.2.4665
« Reply #332 on: June 15, 2014, 09:41:27 am »

Thank u for update!
Now trees looks a really cool. You fixed many and many bugs, but this bug still exist:
near the Juneau and Sitka (on Alaska) still not loading very large area... it make me angry :)
please, if you have a time... fix this issue...

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2eyed

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Re: Latest version: 0.8.2.4665
« Reply #333 on: June 15, 2014, 09:48:24 am »

So it's a bug and not a feature? Now I'm dissappointed! :D
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HiFlyer

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Re: Latest version: 0.8.2.4665
« Reply #334 on: June 15, 2014, 09:49:46 am »

Nice update!

I do notice that with maximum trees you can get trees at the end of runways, though.
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cameni

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Re: Latest version: 0.8.2.4665
« Reply #335 on: June 15, 2014, 10:11:33 am »

Hmm, there should be a leading/trailing segment on the runways that keeps the trees off, but it's probably too short. Should be moveable in the road editor.
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2eyed

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Re: Latest version: 0.8.2.4665
« Reply #336 on: June 15, 2014, 04:57:28 pm »

Again: snow patches on the road. Bug or feature?
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aWac9

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Re: Latest version: 0.8.2.4665
« Reply #337 on: June 15, 2014, 07:41:45 pm »

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cameni

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Re: Latest version: 0.8.2.4665
« Reply #338 on: June 16, 2014, 01:51:31 am »

Again: snow patches on the road. Bug or feature?
Unexpected feature, of course :)
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Rudeboy1988

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Re: Latest version: 0.8.2.4665
« Reply #339 on: June 16, 2014, 02:53:04 am »

Dear Cameni! What about my post?  >:(
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PytonPago

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Re: Latest version: 0.8.2.4665
« Reply #340 on: June 16, 2014, 02:55:41 am »

Again: snow patches on the road. Bug or feature?
Unexpected feature, of course :)

It actually doesnt look bad ... maybe if the road-strife would be "cowered too". I mean, if the effect of standing out of the road would be somehow reduced ( not sure if there is a way to selectively reduce the bump-texture effect trough the snow color layer placement ) where snow goes trough it and some sort of wheel-track added for all the different surfaces (where the roads could have separate too, for better reality-effect) - it might just push the environment a lithe further ...
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

PytonPago

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Re: Latest version: 0.8.2.4665
« Reply #341 on: June 16, 2014, 03:14:25 am »

Dear Cameni! What about my post?  >:(





... that looks aether as a data-corruption or really big missing part of the global data - also, the way the edges decline somewhere down is strange (but thats probably the chunk-blending if im not wrong). But, maybe the data has some bad or undefined LOD setting or something making it ignored during data download ? (dont know witch data-name corresponds to witch region during data download, so not sure if it doesnt download, or doesnt render).

 P.S.: Isnt it true, that Rubidiums atomic numbers are 37 / 85.5 ? :D
« Last Edit: June 16, 2014, 03:22:05 am by PytonPago »
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

Rudeboy1988

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Re: Latest version: 0.8.2.4665
« Reply #342 on: June 16, 2014, 03:26:39 am »

Thanks for the answer. I tried to download all the elevation data but it does not solve the problem. I hope the developers will solve this problem soon  ::)
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cameni

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Re: Latest version: 0.8.2.4665
« Reply #343 on: June 16, 2014, 03:44:01 am »

We will take a look at it. Might be the metric used to determine if terrain chunks need to be refined fail there for some reason, or the original data are corrupted.
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Rudeboy1988

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Re: Latest version: 0.8.2.4665
« Reply #344 on: June 16, 2014, 03:58:56 am »

Thank you so much... :)
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