I'm having some strange troubles.
Trying to get 4861 working on DK2 yesterday, but it always showed the Outerra viewport offset upwards and to the left in the HMD.
I then disabled 'override resolution' and it started working!
Today I try and run Outerra, and I get a Fatal error:
exception msg: OpenGL error: shader compilation failed: : objshaders
last RL:eng::main_loop_begin@eng\eng.cpp(721)
Which is strange because nothing has changed overnight.
I updated nVidia drivers to the latest, still the same.
Help.. I can't run Outerra at all, with or without Rift!