Version 0.8.0.4269
- biomes enabled in demo mode
- terrain data download from cloud servers (US east and EU) in full mode¹
- Y4M raw video capture + webm video converter, automatically launched upon exiting OT to convert captured raw videos²
- adjusted ufo speed profile to handle high elevation better
- sandbox camera movement sync with ufo
- vertical movement of objects in builder scaled by the distance
- fixed vehicle physics, separated & adjusted dampening of falling and emerging objects
- extra damping on vehicle when wheels are underground
- fixed directory selection in otx export
- fixed ocean waves not moving, adjusted default ocean parameters, larger sun reflection, fixed boats rocking
- fixed auto fullscreen when Rift is detected & enabled
- fixed HUD horizon rendering (orientation), working now in Rift mode
- distance & elevation HUD entries hidden when in vehicles
- fixed laser range checking in stereoscopic mode
- fixed material shaders transparency reflections etc
- added ambient BRDF
- fixed materials in OT packages c172, t813, mig29 (not finished but usable)
¹ Terrain data (elevation and biome) are now downloaded from faster servers, and the downloader selects the one with the minimum latency. Currently there are two servers, located in US East and in EU.
² We changed the built-in raw video capture from YOG to the better known Y4M format. These raw video files are slightly bigger, but can be open by several programs directly, for example VLC or Mplayer. However, you actually don't have to use the raw files at all - after you quit the application, a dialog box offering automatic conversion of previously captured videos will appear. It will convert raw video files into compressed Webm (
http://www.webmproject.org/users/) format, suitable for direct upload to YouTube. Note that the input files (*.y4m, *.wav) will be deleted after a successful conversion.
If you want to use the raw files instead, just press cancel in the initial dialog.