Yes, prefixes are stripped away.
... thanks cameny ! Ill try those collision meshes out. Doe, still last questions, in my urals, there are several versions of back-section stuff, where many will have different collision meshes, can i disengage those not needed in a selected version by theyr _id-s set to false, or is there some other way to disable those non fitting for version specific selections of the vehicle ? And, are those collision meshes working on vehicle parts in-between themselves, or are some for this stuff collision meshes in plans ? (like the turret on the BTR-80 - it has some armature at 6´o clock that should block it to dive the gun into it) Personally to say - there are ways to script in those restrains, but im interested if such things were in discussion among you guys ...