Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Speed Boat  (Read 8117 times)

ToZik

  • Member
  • **
  • Posts: 81
  • Modeler for Outerra
Speed Boat
« on: November 23, 2013, 10:37:42 am »

The first more or less working boat model. Rough-and-ready

Installation:
Folder from the archive to put in ..\Outerra Anteworld\packages\outerra

List of bugs:
1. Poorly tuned physics
2. No sounds (soon add)
3. The boat is in the section with cars

To quickly slow down, turn on the reverse.



Download(MEGA)
« Last Edit: November 23, 2013, 11:00:59 am by ToZik »
Logged

M7

  • Hero Member
  • *****
  • Posts: 736
  • newbie
Re: Speed Boat
« Reply #1 on: November 27, 2013, 10:19:55 pm »

Looks pretty good! Found a few issue. the gas handles and driving wheel dont draw correctly. Also i couldn't spawn it, it does not show in the vehicle for me but it  does in building. Could you make an OTX?
Logged

necro

  • Sr. Member
  • ****
  • Posts: 451
    • google+ Blog
Re: Speed Boat
« Reply #2 on: November 28, 2013, 02:52:49 am »

You can edit the .objdef file of your boat and set "physics" to "watercraft". This should move your boat in the right section.
Logged

M7

  • Hero Member
  • *****
  • Posts: 736
  • newbie
Re: Speed Boat
« Reply #3 on: November 28, 2013, 09:26:07 am »

Think i did miss the speedboat name in vehicle because i was looking for the name  'boat', but it was there and now it show in the watercraft tab, thanks to Necro.
Logged

ToZik

  • Member
  • **
  • Posts: 81
  • Modeler for Outerra
Re: Speed Boat
« Reply #4 on: December 06, 2013, 09:16:53 am »

M7, necro, in OTX will do later, I have no time, alas. File .objdef i'll fix later.
Logged