Outerra Engine > News
Middle-Earth world update - biomes alpha
cameni:
There's no reasonable way to get it from OT data, because they are in a tiled hierarchic wavelet compressed format suitable just for the engine.
But this is best asked on http://worlds.outercraft.com/forum/, might be it was discussed there already.
PytonPago:
--- Quote from: cameni on January 20, 2014, 05:58:30 am ---.... http://worlds.outercraft.com/forum/ ....
--- End quote ---
... just a dash being there on the end ... just delete it to see the site (or click above).
Morcrist:
--- Quote from: cameni on January 20, 2014, 05:58:30 am ---There's no reasonable way to get it from OT data, because they are in a tiled hierarchic wavelet compressed format suitable just for the engine.
--- End quote ---
Aha! If I had known they were in a tiled hierarchic wavelet compressed format, I would never have asked!
*cough* *cough*
:P
--- Quote ---But this is best asked on http://worlds.outercraft.com/forum/, might be it was discussed there already.
--- End quote ---
Done. Thank you for the link.
Take care.
djankoDK:
--- Quote from: Redrobes on December 27, 2013, 10:00:10 am ---Thanks Cameni for sorting out the biome info for MeDem. At some stage soon we must give you better data so that we can all anjoy a Mordor that isnt a desert and any other number of faults in the data we have given you. The engine is looking very nice and I look forward to trying out medem data in the latest version.
--- End quote ---
How do you use it?
I have dowloaded it, but cannot find it in Outerra...
cameni:
Did you download the full M-E data set as otx and opened it (with Anteworld), did it install?
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