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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Render-distance  (Read 3760 times)

Kaybl3

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Render-distance
« on: February 09, 2014, 08:56:18 am »

Is there a way to push back render distance of trees? You can clearly see where the trees end and I wanted to expand the distance to make it look better, hope that's possible! Tried playing around with the terrain settings but nothing seems to make a visable change
http://i.imgur.com/hmlDx2p.jpg
« Last Edit: February 09, 2014, 09:33:50 am by Kaybl3 »
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cameni

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Re: Render-distance
« Reply #1 on: February 09, 2014, 11:38:37 am »

Terrain quality affects it, together with tree coef. But the problem here is that there's a known bug when color of trees isn't properly matched in the distant part. Once this is fixed, the transition should be practically invisible.
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HiFlyer

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Re: Render-distance
« Reply #2 on: April 02, 2014, 09:51:40 am »

Terrain quality affects it, together with tree coef. But the problem here is that there's a known bug when color of trees isn't properly matched in the distant part. Once this is fixed, the transition should be practically invisible.

I have seen the video about how the Near/far transition is handled in Proland, so i know how seamless it can appear. Looking forward to when you get to this in Outerra!
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