Outerra Engine > FAQ
Engine Specifics
A7M16:
Will there be terrain destructibility like when I'm flying In my space ship and I drop a bomb or accidentally crash my plane into the ground or what ever will there be a Crater? YES/NO ?
ZeosPantera:
--- Quote from: A7M16 on April 18, 2012, 02:55:35 am ---Will there be terrain destructibility like when I'm flying In my space ship and I drop a bomb or accidentally crash my plane into the ground or what ever will there be a Crater? YES/NO ?
--- End quote ---
I can answer this one. Yes. It is planned to have all sorts of things affect the ground. Even to the point that vehicles driving over soft ground can leave physical tracks behind only to be worn away by time and weather.
A7M16:
Does the engine support wildlife like bears, cows, horses, dogs, wolves, snakes, fish, sharks ETC. and if it did would that be something default like trees in the engine or would that be up to a game developer to add that.
Also Not that i would really care to much but how would biome specific plants like cactus or palm trees be handled. Basically will there be different specie of plants or just one tree re-textured to fit where its at? example: Say one tree textured for a Snowy place and then re-textured for non-snowy place.
cameni:
Not sure about the wildlife and the extent of its support directly within the engine. Many games won't need it, and it would be a lot of work to add animals and realistic models of behavior and all that. But it may be covered by another developer who would make it as an addon.
There will be different tree types to fit the environments and also to fit various conditions, i.e. the same tree type inside forest looks different than a tree standing alone, or at the forest border.
ChookWantan:
I have a question about multiplayer. How many people could populate one Outerra server at a time? I know you are ironing other things out, but even a rough guess would be appreciated!
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version