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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: Halo  (Read 23195 times)

Spartan46

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Halo
« on: March 04, 2014, 10:32:55 pm »

From halo wiki, the diameter of installation 04 is 10 000 km but because 3ds max didnt like the size, I put it 4500 but still very big lol

Download: Halo


 



« Last Edit: March 09, 2014, 02:27:07 pm by Spartan46 »
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Spartan46

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Re: Halo
« Reply #1 on: March 04, 2014, 10:35:03 pm »

Im thinking... would it be possible to transform the outerra earth in halo? I mean like switching the ground side (facing the interior), cut the earth to make a ring and put walls for an halo
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Spartan46

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Re: Halo
« Reply #2 on: March 04, 2014, 10:38:13 pm »

Even a level











« Last Edit: March 04, 2014, 11:05:39 pm by Spartan46 »
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ZeosPantera

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Re: Halo
« Reply #3 on: March 04, 2014, 11:13:15 pm »

You post these on reddit right now mister.
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PaulMoffat

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Re: Halo
« Reply #4 on: March 04, 2014, 11:38:22 pm »

Wo!!! Look at the halo. It looks awesome from the surface of Earth. It really gives a perspective on its size and you said its less then half of what it supposed to be.
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PytonPago

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Re: Halo
« Reply #5 on: March 05, 2014, 02:54:49 am »

Im thinking... would it be possible to transform the outerra earth in halo? I mean like switching the ground side (facing the interior), cut the earth to make a ring and put walls for an halo

 ... you probably needed to reverse the height-render for terrain and do aether a ring-cut trough the Earth elevation and biome data (whyle finding a way to add the mechanical outer side of the Halo) - dont know how water should be handled, as its outwards ... yes, we need that definitely.  ;D  ;D  ;D

Also, i always wondered, why there isnt some kind of underground Hi-speed tram system on that thing (maybe because its a fortress and the flood could use it really speedy - but still).
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

professorx

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Re: Halo
« Reply #6 on: March 05, 2014, 04:14:30 am »

How did you import something so big? I tried importing a moon and also tried mars. Outerra crashes.
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Spartan46

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Re: Halo
« Reply #7 on: March 05, 2014, 02:29:23 pm »

From 3ds max, try to export it in .obj first! If you are getting errors, its too big! so reduce the size until there is no errors and after export it with opencollada
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thealmightydante

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Re: Halo
« Reply #8 on: March 06, 2014, 03:23:49 pm »

Where did you get the textures for Halo?
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Spartan46

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Re: Halo
« Reply #9 on: March 06, 2014, 04:18:39 pm »

Extracted from halo combat evolved
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YonnyMestampo

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Re: Halo
« Reply #10 on: March 07, 2014, 05:49:03 pm »

Awesome.

Do you have it uploaded somewhere so we can try it?

Thank you.
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Spartan46

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Re: Halo
« Reply #11 on: March 09, 2014, 02:27:22 pm »

I just put the download!
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ZeosPantera

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Re: Halo
« Reply #12 on: March 09, 2014, 02:34:17 pm »

I don't have any texture on the ring.
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Spartan46

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Re: Halo
« Reply #13 on: March 09, 2014, 03:31:43 pm »

put it in the space you dont see it because of the sky effect from the atmosphere of the earth!
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MrDarthVegas

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Re: Halo
« Reply #14 on: May 25, 2014, 02:07:03 am »

Hey this is great!

I do have a problem however, I can't seem to get the Ring into space. I spawn it in and the I try to move it up into space but it unselects the ring and I can't select it again. Any help?
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