Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Author Topic: poly size  (Read 3914 times)

wayne57

  • Full Member
  • ***
  • Posts: 125
  • newbie
poly size
« on: May 15, 2014, 05:08:08 pm »

i think a big thing will we have to wait and see is
a good poly count estimate for static as well as mobile
models when everything is done.


wayne
Logged

PytonPago

  • Hero Member
  • *****
  • Posts: 2284
  • It´s way too complex, dont let me try to explain !
Re: poly size
« Reply #1 on: May 16, 2014, 02:22:54 am »

i think a big thing will we have to wait and see is
a good poly count estimate for static as well as mobile
models when everything is done.


wayne

You mean as a standard for OT models or from the planned upcoming game ?
Logged
We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

wayne57

  • Full Member
  • ***
  • Posts: 125
  • newbie
Re: poly size
« Reply #2 on: May 16, 2014, 12:18:35 pm »

standard for the game
Logged

PytonPago

  • Hero Member
  • *****
  • Posts: 2284
  • It´s way too complex, dont let me try to explain !
Re: poly size
« Reply #3 on: May 19, 2014, 05:09:10 pm »

standard for the game

hope they get to something like the star-citiyen guys ... hi-as it gets.
Logged
We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.