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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: outerra ufo script  (Read 1411 times)

wayne57

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outerra ufo script
« on: May 25, 2014, 09:27:10 pm »

anyway of using this script for a model?



wayne57
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cameni

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Re: outerra ufo script
« Reply #1 on: May 26, 2014, 02:08:52 am »

No, it's not a script but a camera controller. An easily controllable ufo-style vehicle physics mode is in the works.
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patmarrnc

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Re: outerra ufo script
« Reply #2 on: November 28, 2017, 04:11:28 pm »

No, it's not a script but a camera controller. An easily controllable ufo-style vehicle physics mode is in the works.

did the easily controllable ufo-style physics mode ever come to fruition? Because that's exactly what I'm looking for... a simple flying script for an otherwise static model
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cameni

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Re: outerra ufo script
« Reply #3 on: November 29, 2017, 03:31:25 am »

Hmm, the mode is there that allows the vehicle be controlled but with camera detached (and camera controlled with mouse?). But it has no script. I know we also wanted to include a way to script camera and create cinematic modes that way, but haven't got there yet. The script probably should not have to be defined per vehicle, there should be generic ones or specialized per vehicle class ...
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patmarrnc

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Re: outerra ufo script
« Reply #4 on: November 29, 2017, 06:49:11 am »

Thanks for your quick reply. You have created an amazing product.. a truly awe-inspiring accomplishment.
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