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Author Topic: Screen tearing in stereoscopic modes  (Read 5409 times)

2eyed

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Screen tearing in stereoscopic modes
« on: May 26, 2014, 11:14:41 am »

I mostly explore OT world in stereoscopic mode( sbs with asus vg278h/hdmi), which I think adds a whole dimension to the experience.
But both with side-by-side or top-bottom mode I get quite a lot screen tearing (image wobbling) no matter what settings of v- sync I choose ( ingame or NV control panel). No combination seem to work although in 2d it's ok.
I noticed this too in all previous builds with stereoscopic options.
I swapped my trusty 560ti with a770/4gb with no improvements.
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cameni

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Re: Screen tearing in stereoscopic modes
« Reply #1 on: May 26, 2014, 11:24:08 am »

That's odd, I mean that it's not present in 2D, because stereo mode is just a normal display mode with two embedded pictures, generated from the same camera at once (interleaved rendering).
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2eyed

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Re: Screen tearing in stereoscopic modes
« Reply #2 on: May 26, 2014, 11:46:08 am »

It's definitely not my setup, what's causing this. Other apps are working perfectly.
Cameni, you should be able to see it by your own if you switch to SBS /TB and rotate (make a circle with your mouse) your mouse look.

EDIT: I found tearing most pronounced in 3d when toggling "full refresh", while its full stable in 2d.
Half refresh is better tearing wise but gives bad stutters and performance.
« Last Edit: May 26, 2014, 02:09:24 pm by 2eyed »
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DivineSense

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Re: Screen tearing in stereoscopic modes
« Reply #3 on: July 03, 2014, 01:59:13 am »

Would it be possible to implement pageflipping stereoscopic mode? That would be awesome for my dlp projector at 120hz :)
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