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Topic: Competition for Outerra (Read 16386 times)
halobungie
Jr. Member
Posts: 30
Competition for Outerra
«
on:
February 21, 2011, 03:40:27 am »
Hello,
please see this video from Eric Bruneton:
Greetings,
halobungie
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SpaceFlight
Sr. Member
Posts: 252
Competition for Outerra
«
Reply #1 on:
February 21, 2011, 04:59:51 am »
Interesting.
I guess real time planet rendering is the future.
Imo Outerra, Infinity and the engine in this video
make all the other graphic engines with a "flat" world look boring.
Thanks for sharing.
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"You see, Killbots have a preset kill limit. Knowing their weakness, I sent wave after wave of my own men at them, until they reached their limit and shut down."
Zapp Brannigan
cameni
Brano Kemen
Outerra Administrator
Hero Member
Posts: 6721
No sense of urgency.
Competition for Outerra
«
Reply #2 on:
February 21, 2011, 07:03:06 am »
Yes we know it, he even mentions Outerra in the description and we've been in contact. Eric is focusing more on the physical correctness and modeling, less on the usability in games.
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ZeosPantera
||>>-Z-<<||
Global Moderator
Hero Member
Posts: 2520
#1 Outerra Fan Boy
Competition for Outerra
«
Reply #3 on:
February 21, 2011, 01:48:46 pm »
I giggled a bit because Cameni47 is the second friend listed on their channel.
Seems that engine has some speed issues. Could just be the way they coded the no-clip movement.
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"Fear accompanies the possibility of death, Calm shepherds its certainty"
- General Ka Dargo
SpaceFlight
Sr. Member
Posts: 252
Competition for Outerra
«
Reply #4 on:
April 01, 2011, 07:48:05 am »
Another interesting planetary engine (SpaceEngine) from Russia:
[video]
[/video]
[video]
[/video]
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"You see, Killbots have a preset kill limit. Knowing their weakness, I sent wave after wave of my own men at them, until they reached their limit and shut down."
Zapp Brannigan
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