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Author Topic: [Released] Ilyushin Il-14P  (Read 48416 times)

Levi

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Re: [Released] Ilyushin Il-14P
« Reply #90 on: June 20, 2015, 04:40:34 am »

Let's put some lights on this aircraft! ^-^

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PytonPago

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Re: [Released] Ilyushin Il-14P
« Reply #91 on: June 20, 2015, 06:16:16 am »

OMG ... thats probably the most lighted airscaft yet ! Like the greenish tone to it.
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

Acetone

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Re: [Released] Ilyushin Il-14P
« Reply #92 on: June 20, 2015, 08:45:37 am »

Hey, that's pretty accurate :)



Bloom is probably a bit problematic here (blurry instruments), it would be nice if it was possible to limit this effect to natural lights only (or only "strong" lights, it seems fine for the non cockpit ones).
« Last Edit: June 20, 2015, 08:50:41 am by Acetone »
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Levi

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Re: [Released] Ilyushin Il-14P
« Reply #93 on: June 20, 2015, 08:51:21 am »

OMG ... thats probably the most lighted airscaft yet ! Like the greenish tone to it.
And still having decent FPS :)

Hey, that's pretty accurate :)


This photo was actually one of my references, maybe that's why it looks so similar. :))
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HiFlyer

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Re: [Released] Ilyushin Il-14P
« Reply #94 on: June 20, 2015, 10:21:11 am »

Nice! And it will be interesting to see how much fps the lights cost us.
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aWac9

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Re: [Released] Ilyushin Il-14P
« Reply #95 on: June 21, 2015, 06:30:47 am »

awesome ...   :o :P
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Levi

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Re: [Released] Ilyushin Il-14P
« Reply #96 on: June 21, 2015, 06:54:58 am »

(June 21, 2015)
Update:
(June 21, 2015)
  • Gauge lights.
  • Blue cockpit light (automatically turns ON at night time).
  • Cabin lights (automatically turns ON at night time).
  • Landing lights (Automatically turns ON at night time if gears are extended).
  • Navigation lights.
  • Beacon light.
  • Lighting Control Panel at the top of the script to disable each group of lights, or all the lights.
  • New package folder structure (due to this change, I would recommend you to manually delete the Ilyushin_Il14P folder in /packages/Levi/ before installing this update).
  • A few script optimizations.
  • Up to 22 FPS camera positions.
  • A couple of mesh corrections.

Video:
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PytonPago

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Re: [Released] Ilyushin Il-14P
« Reply #97 on: June 21, 2015, 07:09:30 am »

Great work Levi !
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

HiFlyer

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Re: [Released] Ilyushin Il-14P
« Reply #98 on: June 21, 2015, 07:23:46 am »

I've been waiting to see what one of the big planes would look like with lights for a while!  =D
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aWac9

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Re: [Released] Ilyushin Il-14P
« Reply #99 on: June 21, 2015, 08:11:36 am »

I have what I have .....,, what it is mine ....



Levi great job, congratulations
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Revolver

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Re: [Released] Ilyushin Il-14P
« Reply #100 on: June 21, 2015, 11:27:24 am »

Nice work! Thanks Levi.
Only passenger seat looks a little square.

p.s.  ...I meant this part.
« Last Edit: June 21, 2015, 11:47:33 am by AH-DG »
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KW71

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Re: [Released] Ilyushin Il-14P
« Reply #101 on: June 21, 2015, 09:08:33 pm »

Really nice!!  I can almost see the stewardess coming!!


"And still having decent FPS :)"

Great!!!  :)

Thanks again, Levi!





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HiFlyer

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Re: [Released] Ilyushin Il-14P
« Reply #102 on: June 21, 2015, 10:05:36 pm »

Really nice!!  I can almost see the stewardess coming!!


"And still having decent FPS :)"

Great!!!  :)

Thanks again, Levi!

Though I think the FDM might need a quick looking at. That plane has always felt "jittery" to me, in that its almost impossible to keep it flying straight. Its always veering in some direction or other after a few seconds (trim-fest 2015) like the cessna used to be.

The cockpit lights are cool in the day, but at night.... wow. =D
« Last Edit: June 21, 2015, 10:18:15 pm by HiFlyer »
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HiFlyer

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Re: [Released] Ilyushin Il-14P
« Reply #103 on: June 22, 2015, 01:27:26 am »

Hey Levi, The min_obj_size issue still seems to be in effect, and several dials were missing until I reduced the size to .01,
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Levi

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Re: [Released] Ilyushin Il-14P
« Reply #104 on: June 22, 2015, 04:05:16 am »

Great work Levi !
Thanks!

I've been waiting to see what one of the big planes would look like with lights for a while!  =D
I hope it was worth the waiting, though I feel like I should have done it much earlier.
And there's still a bigger one waiting to be illuminated. ^-^

I have what I have .....,, what it is mine ....



Levi great job, congratulations
Haha that's hilarious. Thank you aWac9!

Nice work! Thanks Levi.
Only passenger seat looks a little square.

p.s.  ...I meant this part.

Yeah, you're right.
I haven't touched the seats yet, so I could simply throw a TurboSmooth modifier on them, and problem solved. But the poly-count would increase significantly, therefore the FPS could be affected...



Really nice!!  I can almost see the stewardess coming!!


"And still having decent FPS :)"

Great!!!  :)

Thanks again, Levi!
^-^

Though I think the FDM might need a quick looking at. That plane has always felt "jittery" to me, in that its almost impossible to keep it flying straight. Its always veering in some direction or other after a few seconds (trim-fest 2015) like the cessna used to be.

The cockpit lights are cool in the day, but at night.... wow. =D
I'm not sure what's causing that, maybe the engines are creating some kind of p-factor there.
What is certain is that Simon(bomber) started to work on the FDM a while ago. I don't know how far it is from being finished though.

Hey Levi, The min_obj_size issue still seems to be in effect, and several dials were missing until I reduced the size to .01,
Hmm, I have the min_obj_size set to 1.0, and FOV at 100º with no dials missing...
What are your settings? Are you using Oculus Rift?
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