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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: POV buttons  (Read 15741 times)

2eyed

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Re: POV buttons
« Reply #15 on: July 10, 2014, 08:52:12 am »

I get exact the same result as reported by HoralkaEU with my MS SideWinder joystick. No possibility to bind individual POV directions.
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KW71

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Re: POV buttons
« Reply #16 on: December 20, 2014, 02:06:57 pm »

The solution for me was xpadder:

http://xpadder.com/

I assign the movements to keys in OT, and then use xpadder to assign those keys to the MS Sidewinder.

(Indeed xpadder is a savior for using joystick in many games, like Battlefield 3 & 4).
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adler58

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Re: POV buttons
« Reply #17 on: December 21, 2014, 04:28:49 am »

The solution for me was xpadder:

http://xpadder.com/

I assign the movements to keys in OT, and then use xpadder to assign those keys to the MS Sidewinder.

(Indeed xpadder is a savior for using joystick in many games, like Battlefield 3 & 4).

Thank you, I did exactly the same with my old but good MS Sidewinder FF2 joystick.
For the moment, only "glance view", while for pan view I am using the mouse pad (my PC is a notebook) but I will try if it's possible to assign pan to the hat switch ;)
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KW71

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Re: POV buttons
« Reply #18 on: February 24, 2015, 09:07:09 pm »

Hi!

Xpadder is not working for me in OT anymore; is like the keystrokes generated by XP are not detected by OT. Any idea? (it works perfect with other games).
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cameni

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Re: POV buttons
« Reply #19 on: February 25, 2015, 06:41:46 am »

This should be resolved. Can someone set enable_hid_logging=true in eng.cfg and get us the eng.log from a short session where just the pov buttons on MS Sidewinder joysticks are pressed, in some predefined sequence? Like clockwise from up.
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KW71

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Re: POV buttons
« Reply #20 on: February 25, 2015, 08:40:36 am »

I'll do it tonight, when I get home (is 7:39 a.m. here, right now). Thanks a lot!
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KW71

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Re: POV buttons
« Reply #21 on: February 25, 2015, 06:31:37 pm »

Hi again!

Here are two eng_log:

https://www.dropbox.com/s/f1zb7i6be6he7q3/eng_log.zip?dl=0

In the first one I used just  the pov, in the second one, the  eight buttons.

If I can do something else, please let me know.

Thanks!
« Last Edit: February 25, 2015, 06:50:47 pm by KW71 »
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cameni

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Re: POV buttons
« Reply #22 on: February 26, 2015, 03:27:27 am »

Thanks. Something's wrong there with the logging, button and axis events are there but no pots. But I have no pot messages even with Saitek joysticks here, even though the pot works (in default settings it turns the view). I'll have to check why it's not being logged.
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KW71

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Re: POV buttons
« Reply #23 on: February 26, 2015, 08:42:33 am »

O.K. Thank you very much again, Brano!
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Daikan

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Re: POV buttons
« Reply #24 on: November 15, 2015, 06:35:34 am »

I'm trying to bind the hat switches of my Thrustmaster T.16000M to the look_vert and look_horz actions so I can pan around smoothly using the up/down/left/right hat buttons.

However, there are 2 issues:
  • The "HAT UP" position cannot be mapped (nothing happens when "Press key / Move joystick axis" appears in the Keybindings editor and I hit the "UP" position on my hat
  • The names of the other button events seem to be off: "HAT LEFT" is recognized as "2:POT0_DOWN", "HAT RIGHT" as "2:POT0_UP", "HAT DOWN" as "2:POT0_LEFT"

This is with the latest beta (0.8.4.6018).

I know I could use the Thrustmaster configuration tool (T.A.R.G.E.T) to simulate keyboard commands for my hat switch  in order to work around the problem, but I would like to avoid that if possible.

Any ideas?

EDIT:

I just saw that the look commands aren't currently working so therefore my idea wouldn't work anyway:

Look commands haven't been yet ported to the new key mapping system, it will be possible to map them to the hat once that's done.
« Last Edit: November 15, 2015, 08:19:36 am by Daikan »
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