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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: submarines  (Read 11190 times)

bomber

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Re: submarines
« Reply #15 on: August 19, 2014, 02:46:12 pm »

So other light source other than the sun... that'll require some creative thinking.
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"If anyone ever tells you anything about an aeroplane which is so bloody complicated you can't understand it, take it from me - it's all balls" - R J Mitchell

cameni

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Re: submarines
« Reply #16 on: August 19, 2014, 04:36:06 pm »

Dont think you can script them to submerge for example. But i think flying submarine could be possible as you can get planes to fly ...underwater  ;D
You can make them submerge, there's mass() call in vehicles - you set the mass of the whole body, including the changing mass of the ballast tanks.

So other light source other than the sun... that'll require some creative thinking.
Extra lights will come soon, but extra work will be needed to make them work correctly underwater.
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Acetone

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Re: submarines
« Reply #17 on: August 19, 2014, 05:25:11 pm »

Extra lights will come soon, but extra work will be needed to make them work correctly underwater.

When you say soon, it's soon like in the AO update, or soon? ;D
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HiFlyer

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Re: submarines
« Reply #18 on: August 19, 2014, 05:54:50 pm »

Extra lights will come soon, but extra work will be needed to make them work correctly underwater.

When you say soon, it's soon like in the AO update, or soon? ;D

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trucker17

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Re: submarines
« Reply #19 on: September 30, 2014, 01:50:30 pm »

What a flash back :o ;D I'm old enough to have watched that show, that and lost in space...

 HEY.....No giving away our ages..... ;D
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