Outerra Engine > Development screen shots and videos

Ambient occlusion

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M7:
Looking forward to see some terrain pics though i think it should make for  greater visual improvement on vehicles (shady side).

John514:
Speaking of terrain, when will terrain shadows be added?

2eyed:
How about a little sneak peek for us alpha customers, regarding AO and terrain self shadowing? An experimental toggle option? ;D

cameni:
Terrain self shadowing is dependent on reworking the shadowing system. There are still many issues to resolve before it's usable for anything but selected static shots. Things like finding the balance or combination of algorithms that produce detailed FPS shadows up close, while also working in 50km+ range.

Now the selected shots :)

PytonPago:


 .... must have !

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