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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: Alaska scenery  (Read 128589 times)

HiFlyer

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Re: Alaska scenery
« Reply #240 on: August 26, 2015, 05:46:28 pm »

Been waiting on this a while.  :)
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Rudeboy1988

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Re: Alaska scenery
« Reply #241 on: August 27, 2015, 03:18:08 am »

Awesome! Thanks!
I send you a few new models of Talkeetna airport today.
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Chinate

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Re: Alaska scenery
« Reply #242 on: August 27, 2015, 07:55:34 am »

Awesome Work!!!

Now I play Outerra every day just for your scenery! :D

But......I'm a little bit lazy... :facepalm:do you have anything like update patch from 0.6-0.7

or I have to download the full version again?
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Acetone

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Re: Alaska scenery
« Reply #243 on: August 27, 2015, 08:36:00 am »

Awesome Work!!!

Now I play Outerra every day just for your scenery! :D

But......I'm a little bit lazy... :facepalm:do you have anything like update patch from 0.6-0.7

or I have to download the full version again?

Here you go:

http://www.mediafire.com/download/wmp7kw72wv0sn9d/Alaska_pack_0.7_update_from_0.6.otx
Package update from 0.6 to 0.7 with Rudeboy's buildings only ;)
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Chinate

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Re: Alaska scenery
« Reply #244 on: August 27, 2015, 08:42:59 am »

Awesome Work!!!

Now I play Outerra every day just for your scenery! :D

But......I'm a little bit lazy... :facepalm:do you have anything like update patch from 0.6-0.7

or I have to download the full version again?

Here you go:

http://www.mediafire.com/download/wmp7kw72wv0sn9d/Alaska_pack_0.7_update_from_0.6.otx
Package update from 0.6 to 0.7 with Rudeboy's buildings only ;)


wow!! Thank you very much!!! :D

can't imagine you finish it so quick!!!
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Rudeboy1988

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Re: Alaska scenery
« Reply #245 on: August 27, 2015, 05:51:19 pm »

Knock-knock... New models here :)
https://drive.google.com/file/d/0B_w7u7F4T3YDenRYX0UwTGpyakU/view?usp=sharing
And some pics where they placed
And if you can, please remove trees near wr and ws1 models








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KW71

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Re: Alaska scenery
« Reply #246 on: August 27, 2015, 05:56:43 pm »

"And if you can, please remove trees near wr and ws1 models"

Hi, Ruderboy!!! The trees are placed by the engine itself. Try modifying your trees settings.
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Woogey

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Re: Alaska scenery
« Reply #247 on: August 27, 2015, 08:27:05 pm »

It would be cool if the object placement tool, had an adjustable encasement feature.  Something like the road tool has, in essence, an adjustable exclusion zone around each model.  I wonder if this is a feature Cameni could implement in the future?
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PytonPago

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Re: Alaska scenery
« Reply #248 on: August 27, 2015, 10:11:44 pm »

Whats that half-ski plane, looks georgeous !
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Acetone

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Re: Alaska scenery
« Reply #250 on: August 28, 2015, 04:09:16 am »

Thanks Rudeboy! Don't worry for the trees, a simple road leveling under the buildings remove these.
I will try to add these new buildings today :)

This is DHC-2T Turbo Beaver
http://airlinersgallery.smugmug.com/Airlines-UnitedStates-2/Airlines-UnitedStates-2/K2-Aviation/i-BGkGFrx/0/L/K2%20Aviation%20DHC-3T%20N929KT%20(Grd)%20TKA%20(ND)(46)-L.jpg

Yep a really nice plane. Too bad there is no bush flying plane in Outerra for the moment...
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Acetone

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Re: Alaska scenery
« Reply #251 on: August 28, 2015, 12:06:47 pm »

Download update version (from 0.6 or 0.7) v0.8 - 98mb

Download full version v0.8 - 449mb

New Rudeboy's buildings and improved airport roads.




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Rudeboy1988

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Re: Alaska scenery
« Reply #252 on: August 28, 2015, 02:10:32 pm »

Download update version (from 0.6 or 0.7) v0.8 - 98mb

Download full version v0.8 - 449mb

New Rudeboy's buildings and improved airport roads.


Your wind are very strong :)
You did a huge job! Thank you so much!
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HiFlyer

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Re: Alaska scenery
« Reply #253 on: October 02, 2015, 06:40:16 pm »

Just to see what would happen I tried switching some of your river paths near talkeetna into actual rivers with the new river tool, and the result was Outerra crashing quicker than a thing that crashes quickly!  :facepalm: :D

Have you tried anything like that? Any luck?
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Acetone

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Re: Alaska scenery
« Reply #254 on: October 03, 2015, 01:44:32 am »

Just to see what would happen I tried switching some of your river paths near talkeetna into actual rivers with the new river tool, and the result was Outerra crashing quicker than a thing that crashes quickly!  :facepalm: :D

Have you tried anything like that? Any luck?

Roads over roads, especially when they have exotic parameters (which is the case with the river preset)  and large width can generate problems. Try removing some of the original material roads I used here (for my river "bed") before laying down some roads, you may have better results (I think I did a quick test near Talkeetna, and the river was fine).
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