Outerra Engine > Development screen shots and videos

Outerra FMX 2014 presentation

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Jagerbomber:
I always kind of wondered since I first saw it....  Why does the "rock displacement" pretty much only work outwards?  Why doesn't it also work inwards... just to keep closer accuracy to terrain elevation?  Like average it out closer to the default terrain instead of only pushing outwards (of course while making sure it doesn't cause weird kinks, spikes, or gaps).

cameni:
Inwards are much rarer. It actually does both, but it's biased outwards because it looks better, more natural. You don't see many "rock holes" out there, since they are much more stable erosion-wise.

KelvinNZ:
This is a really informative and thorough presentation.

sniperwolfpk5:
Nice presentation. Very informative and ppl will know how hard things if you want real scale and effects

baber:
So much potential !

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