Well Cameni made a statement there yesterday, and we'll see what happens from there. Of course, now that the subject is in a sub-forum, its a LOT less visible except for those specifically searching for it now.
Have to give it a few days to stew.
Well generating flight sim community support is one thing, but a ready to use engine for devs is the only thing that will move us toward the ultimate goal. That forum will be useful for a larger sample pool of ideas from flight simmers. However, expectations are usually very high with simmers, so it must all be taken with a grain of salt. There is no reason greatness cannot be achieved with this engine, but it cannot be done overnight.
I think most realistic simmers (which are not necessarily the most constant posters) are aware of the practicalities; after all, we've waited patiently (mostly) for several years-long projects, P3D being the latest that comes to mind, and people were more than ready to wait the required time if Aerosoft had ever proceeded with its plans. Even the wait for DCS edge was taken well.
What takes a lot of the sting from long waits like that, is knowing that things are moving forward, even if slowly (X-plane) and that developers don't leave people in the dark for huge periods of time. Silver Dragon, for instance, did a great job for DCS in keeping the community up to speed.
What I
suspect Cameni is hoping for with that post is generating some momentum, larger awareness (and eventually money!) if a kick-starter ever becomes a reality.
Meanwhile those of us who aren't developers and don't know whats impossible will keep on pushing at the envelope.