User mods, screenshots & videos > Static models
World2XPlane model library.
Levi:
Hello all!
With permission from tonywob, i'm porting the model library from World2XPlane into Outerra. :)
This morning I started the conversion, and I was able to successfully port 900 models already!
GitHub repository: world-models-outerra
* [Released] World2XPlane > uwespeed > germany [900 models] Download
* [WIP] World2XPlane > uwespeed > aegaen
* [Released] World2XPlane > agriculture [52 models] Download
* [WIP] World2XPlane > barriers
* [Released] World2XPlane > Blacky75 > Frm-Bld [96 models] Download
* [Released] World2XPlane > Blacky75 > New-ApptBlack [287 models] Download
* [Released] World2XPlane > Blacky75 > New-ApptRed [287 models] Download
* [Released] World2XPlane > Blacky75 > New-Black [290 models] Download
* [Released] World2XPlane > Blacky75 > New-Red [290 models] Download
* [Released] World2XPlane > churches [5 models] Download
* [Released] World2XPlane > churches > GB [49 models] Download
* [Released] World2XPlane > churches > IE [2 models] Download
* [WIP] World2XPlane > commercial
* [Released] World2XPlane > commercial > carwash [1 model] Download
* [Released] World2XPlane > commercial > EU [5 models] Download
* [Released] World2XPlane > commercial > EU > CH [18 models] Download
* [Released] World2XPlane > commercial > fastfood [2 models] Download
* [WIP] World2XPlane > decorations
* [WIP] World2XPlane > decorations > moose
* [Released] World2XPlane > houses > EU > AT [2 models] Download
* [Released] World2XPlane > houses > EU > CH [20 models] Download
* [Released] World2XPlane > houses > EU > DE [10 models] Download
* [WIP] World2XPlane > houses > EU > ES
* [WIP] World2XPlane > houses > EU > FR
* [Released] World2XPlane > houses > EU > GB [246 models] Download
* [WIP] World2XPlane > houses > EU > IE
* [WIP] World2XPlane > houses > EU > IT
* [WIP] World2XPlane > houses > EU > NL
* [Released] World2XPlane > houses > EU > PL [23 models] Download
* [Released] World2XPlane > houses > NZ [8 models] Download
* [Released] World2XPlane > houses > US > AZ [55 models] Download
* [Released] World2XPlane > houses > US > CA [35 models] Download
* [Released] World2XPlane > houses > US > CO [13 models] Download
* [WIP] World2XPlane > houses > US > MN_IA_WI_IA
* [WIP] World2XPlane > houses > US > NM
* [WIP] World2XPlane > houses > US > NV
* [WIP] World2XPlane > houses > US > UT
* [Released] World2XPlane > industrial > EU [33 models] Download
* [WIP] World2XPlane > landmarks > UA
* [WIP] World2XPlane > obstacles
* [WIP] World2XPlane > retail > EU
* [WIP] World2XPlane > landmarks > UA
* [WIP] World2XPlane > roads
* [Released] World2XPlane > supermarkets [15 models] Download
Download All
Some screenshots:
HiFlyer:
900!!?? How the frack did you do that?
Uhmmm..... good job!
Outerra is probably going to need some sort of preview object screen eventually, so we aren't just clicking at a name to see what appears. ;D
I'll go ahead and post this at Avsim as well though I'm starting to feel like all the posts are mine!
Signed: The crazed, rabid Outerra poster.
Acetone:
--- Quote from: Levi on September 02, 2014, 10:12:47 am ---This morning I started the conversion, and I was able to successfully port 900 models already!
--- End quote ---
Levi, do you really live in our spacetime realm?
Just wow, I was expecting that you will start working on this library at some point but 900 in a row ! ;D. I will be back at work on my scenes in one week, this is gonna be good!
Awesome work mate, and thanks to tonywob for sharing this with us !
pedropp222:
Well, looks like the lack of buildings won't be a problem anymore! Great work!
Mossie:
I notice that a few of the models lack foundations, so they don't sit in the ground, but float.
As a general rule, I've always added deep foundations, 2 meters, to ensure the object sits well.
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