Outerra forum
March 28, 2024, 07:32:26 am
Welcome,
Guest
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Outerra Tech Demo
download. Help with
graphics driver issues
Home
Help
Login
Register
Chat (Outerra Discord Server)
Outerra forum
>
User mods, screenshots & videos
>
Static models
>
Doppler Radar
« previous
next »
Pages: [
1
]
Print
Author
Topic: Doppler Radar (Read 3409 times)
jskoker
Jr. Member
Posts: 31
newbie
Doppler Radar
«
on:
September 03, 2014, 12:42:21 am »
I'm starting to get the hang of this importing thing. Been having some troubles when it comes to texturing (this one isn't), but I'm working on it.
Logged
PytonPago
Hero Member
Posts: 2284
It´s way too complex, dont let me try to explain !
Re: Doppler Radar
«
Reply #1 on:
September 03, 2014, 02:03:05 am »
Well --- such multiple-rod constructions are allways a little tricky to get textured, but making just the main-frames textured and copying them with the same texture could work also (i dont think it would be so much visible).
But it looks nice.
Wheather radars would be interesting too. Maybe imaging the clouds could be possible in some way, when they hit OT ...
«
Last Edit: September 03, 2014, 02:05:34 am by PytonPago
»
Logged
We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.
Acetone
Hero Member
Posts: 963
Re: Doppler Radar
«
Reply #2 on:
September 03, 2014, 05:40:29 am »
Great! It's gonna be useful on the Talkeetna scene, there is a military radar station at the north-east of the town
Logged
My mods:
Talkeetna scenery
|
Alps scenery
Print
Pages: [
1
]
« previous
next »
Outerra forum
>
User mods, screenshots & videos
>
Static models
>
Doppler Radar