Thanks These two are now kind of corrected, but I have to move some sections of the road which now don't follow exactly the real one.
I've been trying to drive on some of the roads near the dam, for instance, and vehicles get stuck in the air high above the roadway and can't be moved. Any suggestions?
Happened to me a few times after jumping out of the road in this area. I'm not sure what the problem is here, maybe a conflict between the original terrain data and the one modified by the road...
Edit: Yep, there is something mess up with the collisions in this place. I'm using a big original material road here to smooth the terrain and create the shape of the dam. For some reason, only the normal terrain is registered by bullet physics vehicles, but the planes react correctly.