Hi!!!
This engine is awesome!!!
First some positive feedback.
1.- Flat trees looks... GREAT!!! (for flight simulation).
The "auto tracking" feature is so well implemented, that this flat meshes looks even better than those trees which looks like crosses when seen from above.
I realize they have a small amount of tracking tilt, so I can't notice they are flat even when i'm above them.
So, please, never remove the possibility of having this kind of trees, even if you implement 3d meshes.
What to improve?... There is only one tree texture (the rounded) wich looks to much tiled.
2.- Landscape textures looks awesome!!!
Perhaps is just my opinion, but using photography for landscapes looks nice just when you are flying really high.
When you are near to the ground (i prefer copters to planes) flat trees, flat houses, flat bridges, flat... everything, looks ugly and weird.
3.- This is a question. Is not clear to me if you are selling the game "anteworld" game or the outerra engine.
In your licence agreements you establish that no one can sell any thing based on outerra, or made for outerra; am I right? So I guess is not the engine. Are you going sell it some day? Have you offered it to FSX, X-PLANE or DCS companies? (DCS have the best planes and the ugliest sceneries, and they are reinventing the wheel with their EDGE engine, when they could be using this).
The future of flight simulation is already here, but we can't use it. It's frustrating fly over those (compared to outerra) ugly scenarios.
If you are not selling this engine, and is just for the Anteworld, I would like to know the tematic for this game, so if I model 3d stuff, i'll be shure it can be implemented as a mod... or something.
Sorry for the long post, but I'm really excited about this engine.
Best regards!!