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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: [IDEA/EVENT] Outerra Racing League  (Read 16807 times)

pedropp222

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #15 on: November 11, 2014, 04:58:48 pm »

Now that would be awesome! On top of that i had another idea. What about an on-road and/or off-road sprint race?
You start in a small village and you must get to the end by road(good for cars) or you can just off-road you way across the land (awesome for everything else). We just have to share the cache, which is not difficult and play by the rules!
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theshanergy

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #16 on: November 11, 2014, 05:03:10 pm »

Now that would be awesome! On top of that i had another idea. What about an on-road and/or off-road sprint race?
You start in a small village and you must get to the end by road(good for cars) or you can just off-road you way across the land (awesome for everything else). We just have to share the cache, which is not difficult and play by the rules!

yea it would be awesome if there were a few different routes, some on road, some off, with the option for some shortcuts that would be slow and/or steep. I guess we would need to agree on the vehicle selection as well. Either that or we could just post fastest times per vehicle (or vehicle class).
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pedropp222

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #17 on: November 11, 2014, 05:24:17 pm »

Now its just a matter of finding a good spot and making it look cool for the race!
But first, I have another question. I have modified my vehicles scripts so they are faster / more off-road capable, etc. Will that be tolerated in the event or do you must use the original vehicle script?
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Haydz192

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #18 on: November 11, 2014, 10:55:14 pm »

I guess it'd be fine. Maybe I'll add a class-based system (as theshanergy suggested), so all the cars are grouped together for individual classes, and then an open class with everything all smooshed together.

Cheers for all the support, can't believe this took off like it did.
Oh, and I think we should host the first race in New Zealand! Especially the Wellington (bottom of North Island) area, there's a whole bunch of nice hills mixed with flat parts
Also, OP updated!
« Last Edit: November 11, 2014, 11:21:17 pm by Haydz192 »
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ZeosPantera

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #19 on: November 12, 2014, 02:40:42 am »

I once put a race track around the rim of an active volcano off the coast of Africa.. Just saying.
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Haydz192

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #20 on: November 12, 2014, 02:52:27 am »

I once put a race track around the rim of an active volcano off the coast of Africa.. Just saying.
That sounds epic, hehe.
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pedropp222

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #21 on: November 12, 2014, 04:45:25 am »

I once put a race track around the rim of an active volcano off the coast of Africa.. Just saying.

That was the video that made me fall in love with Outerra, and even though it didn't have sound i still watched 'till the end :P
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Jagerbomber

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #22 on: November 12, 2014, 02:23:37 pm »

"active"
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Haydz192

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #23 on: November 13, 2014, 04:16:56 pm »

"active"
because active volcanoes actually erupt in OT.

...in a few years, maybe. :)
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Acetone

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #24 on: January 19, 2015, 04:09:50 pm »



30 minutes of work and I came up with an really cool race track in south America. It's a really long road (around 30min of driving). I've keep it fairly large in case of spinning.
I will modify some sections, add few props here and there and it will be ready for release :)
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pedropp222

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #25 on: January 22, 2015, 04:27:45 am »

Looks very nice!
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Acetone

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #26 on: January 27, 2015, 01:00:31 pm »

Outerra race track    Download

It's a fairly nice location, in Colombia (South America). I've kept the road really large to make it more enjoyable but remember: in Outerra overspeeding often end with insane loopings in the air. Try to keep a 70/80 mph max speed. I had a fairly nice experience with the Chevy, but I think a high-speed futuristic vehicule like F-Zero's ones would be the best :)







« Last Edit: January 27, 2015, 01:05:24 pm by Acetone »
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aWac9

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #27 on: January 28, 2015, 02:25:01 pm »

great, it's a very nice with great views circuit .. maybe a little big roads .. but well .. congratulations
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Haydz192

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Re: [IDEA/EVENT] Outerra Racing League
« Reply #28 on: May 11, 2015, 07:56:28 pm »

Outerra race track    Download

It's a fairly nice location, in Colombia (South America). I've kept the road really large to make it more enjoyable but remember: in Outerra overspeeding often end with insane loopings in the air. Try to keep a 70/80 mph max speed. I had a fairly nice experience with the Chevy, but I think a high-speed futuristic vehicule like F-Zero's ones would be the best :)








Oh my, that looks fantastic. I've been inactive over the past few months, but hell, I think I need to play this a whole lot more lol.  I'll get a video up of my lap ASAP.
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