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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: A Simple Sketchup/3D Warehouse to Outerra Tutorial  (Read 10484 times)

AnimatedSyn

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A Simple Sketchup/3D Warehouse to Outerra Tutorial
« on: November 19, 2014, 02:19:57 pm »

Hello folks, for those who don't know, I created the Outerra Model Library.  Located
at: www.OuterraModels.com.  I have started adding to the tutorials section
and I have created my first tutorial, "TUTORIAL: Import Sketchup to Outerra."



When I first started playing around with Outerra it was a little complicated and
overwhelming for someone with no experience in the field.  Something like this
would have helped me out a ton!  I hope it helps other new users!

--Jeff
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Jagerbomber

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #1 on: November 19, 2014, 03:26:27 pm »

Is that an HWG robot in Outerra I see in your Google avatar...  ;)
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AnimatedSyn

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #2 on: November 19, 2014, 03:27:38 pm »

Is that an HWG robot in Outerra I see in your Google avatar...  ;)

It is and it is a model that is availabe at OuterraModels.com!
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Jagerbomber

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #3 on: November 19, 2014, 03:55:37 pm »

lol "Bodyguard Robot?" Really?
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AnimatedSyn

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #4 on: November 19, 2014, 03:56:47 pm »

lol "Bodyguard Robot?" Really?

Someone hit me up with a proper title and description for this guy and I will update it. :)
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M7

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #5 on: November 19, 2014, 04:18:04 pm »

How did you get nvcompress to work within outerra importer?
« Last Edit: November 19, 2014, 04:28:57 pm by M7 »
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AnimatedSyn

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #6 on: November 19, 2014, 04:25:25 pm »

How did you get nvcompress to work within outerra exporter?

With mine it just worked.  Kinda autolaunches.  One time it error'd every time
it processed a file and I had to click cancel each time.  However, it still worked
in the end.
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M7

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #7 on: November 19, 2014, 04:44:15 pm »

Then its a question for Cameni as I never got the fbx importer to convert texture to dds. I just gave it a try and still no nvcompress  window during the import. Do i need to enter a command line somewhere?
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Jagerbomber

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #8 on: November 19, 2014, 05:29:12 pm »

lol "Bodyguard Robot?" Really?

Someone hit me up with a proper title and description for this guy and I will update it. :)

https://wiki.teamfortress.com/wiki/Heavy_Robot
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ZeosPantera

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #9 on: November 19, 2014, 11:48:30 pm »

Go post this over on www.reddit.com/r/outerra

EDIT.. Too Late
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cameni

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #10 on: November 20, 2014, 01:11:47 am »

Then its a question for Cameni as I never got the fbx importer to convert texture to dds. I just gave it a try and still no nvcompress  window during the import. Do i need to enter a command line somewhere?
When you try to run bin/nvcompress.exe - does it work?
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M7

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #11 on: November 20, 2014, 08:05:42 am »

When clicking nvcompress i get a brief Dos window pop-up. Then if i drag and drop a jpg onto nvcompress i do get a dds conversion. So nvcompress does work but not within the fbx importer.
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M7

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #12 on: November 20, 2014, 08:23:21 am »

Also i just tested a jpg that the resolution is not a multiple of 4 , for example 317X258 and nvcompress will create a dds with that same resolution. So does it matter for the OT engine, that dds are not multiple of 4?
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cameni

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #13 on: November 20, 2014, 11:03:32 am »

There was a bug in texture loader that failed if dds texture resolution wasn't a multiply of 4. I think it was only failing on AMD cards, but it should have been fixed several versions back.

Hmm if nvcompress works, then something must be wrong with the launcher. What's your path to the OT program directory?
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AnimatedSyn

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Re: A Simple Sketchup/3D Warehouse to Outerra Tutorial
« Reply #14 on: November 20, 2014, 11:13:49 am »

Also i just tested a jpg that the resolution is not a multiple of 4 , for example 317X258 and nvcompress will create a dds with that same resolution. So does it matter for the OT engine, that dds are not multiple of 4?

I have noticed that the Outerra Engine does not seem to mind if it's not a multiple of 4.
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