You can add cache/campos files in the .otx too, the format only unzip data in the user/outerra folder
Edit :
Tested it, and it was even better than what I expected. I'm stuck with a shitty laptop until next week, but even in the gorgeous resolution of 800*600, everything low or off, it looks great. I will even say that it looks better than what most of the simulations engines usually render
I have done a little test and put your model next to my Talkeetna scene. The result is good, even with this crappy setting :
However, the model is indeed very large and hard to select, so I have two questions :
- Is there a point or distance from wich you can select the model to move it or modify it's elevation easely?
- Is it possible for you to make smaller sizes of water objects, with different shapes?
I'll be honest, it's in my opinion one of the best models ever produced for Outerra, because it opens a wild range of possibilities.
Oh, and I almost forgot :