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Author Topic: [Released] Heinkel He-51 from ClassicWings.net  (Read 43721 times)

M7

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #15 on: December 23, 2014, 05:54:35 pm »

I started to edit the normals for the back of the fuselage and i added a roughness map. That's the result so far (on the left). For comparaison, on the right is the default. It was more tricky to do that i expected but thankfully, all the details are on separate layers. Unfortunalty i cant finish the other texture map. I'm leaving tomorrow morning and I will be away till beginning of january. I'll complete the other maps then.

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Levi

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #16 on: December 23, 2014, 06:14:19 pm »

brilliant
great contribution. Only I missed the photo of the girl on the dashboard
thank you very much
Great job! Thank you very much, Levi!
Thank you! Glad you like it guys! :)

Thank you Levi!
I hope I`ll come up with some interesting paintjobs for this!
Yes! Do some paintjobs, you're really good at it. ;)

We so need multi-player so we can have amazing dog fights.
That's right, multiplayer, fireable machine guns, some basic damage system, and we are ready to fight! :D

I started to edit the normals for the back of the fuselage and i added a roughness map. That's the result so far (on the left). For comparaison, on the right is the default. It was more tricky to do that i expected but thankfully, all the details are on separate layers. Unfortunalty i cant finish the other texture map. I'm leaving tomorrow morning and I will be away till beginning of january. I'll complete the other maps then.


Awesome, you're the man M7! It's looking much better now. ;D
No rush, enjoy the Holidays!
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adler58

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #17 on: December 23, 2014, 06:26:12 pm »

Thank you sooooooo much Levi, You're really great! Merry Christmas!
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bomber

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #18 on: December 23, 2014, 06:32:12 pm »

I know this might hurt but can we see the uv map layout, as it might well be unsuitable or rather inefficient for us going forward, and as such might consider optimising.... Or thinking about a more efficient layout for future planes, taking into account texture swaps, geometry swaps and damage animation.
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"If anyone ever tells you anything about an aeroplane which is so bloody complicated you can't understand it, take it from me - it's all balls" - R J Mitchell

Revolver

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #19 on: December 24, 2014, 12:31:07 am »

Good news, thanks Levi!

Something else.
1) TrackIr reacts very unusually and I believe that the axes are exchanged?
2) Flight characteristics. With the just flight at max. speed and drive out from landing flaps the following should happen. The airplane lifts for a short time the nose upwards and then the nose down thus one tilts him either trimming must or hold just upright.
What has passed, however, in OT the opposite from what in flight manual is described.
One should make what against it. ::)
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"Es gibt nur eine Sünde, die gegen die ganze Menschheit mit allen ihren Geschlechtern begangen
werden kann, und dies ist die Verfälschung der Geschichte."(F.Hebbel)


Levi

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #20 on: December 24, 2014, 08:13:51 am »

I know this might hurt but can we see the uv map layout, as it might well be unsuitable or rather inefficient for us going forward, and as such might consider optimising.... Or thinking about a more efficient layout for future planes, taking into account texture swaps, geometry swaps and damage animation.
I'm not very sure what UV map layout you're talking about, could you explain it further, please?

Good news, thanks Levi!

Something else.
1) TrackIr reacts very unusually and I believe that the axes are exchanged?
As I don't have any tracking devices to test it, I couldn't say too much about that. Though, does it happens only with this plane?

2) Flight characteristics. With the just flight at max. speed and drive out from landing flaps the following should happen. The airplane lifts for a short time the nose upwards and then the nose down thus one tilts him either trimming must or hold just upright.
What has passed, however, in OT the opposite from what in flight manual is described.
One should make what against it. ::)
Let's see if I understood it. You mean that when flying at full speed, you extend the flaps, then the plane should lift it's nose for a short period of time, then the nose goes down again, needing input from the pilot to maintain the plane leveled?

If that's the case, I'm not sure how that can be archived, maybe bomber could help with this? :)
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PytonPago

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #21 on: December 24, 2014, 08:29:22 am »


1) TrackIr reacts very unusually and I believe that the axes are exchanged?


Try searching for some axes-invertion options. Use FaceTrackNoIR and i know one of them is inverted if played on OT in comparison to LockOn (on the same protocol and stuff settings).
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

bomber

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #22 on: December 24, 2014, 12:40:12 pm »

The uv map is also known as the texture map.

The flight model I'll sort out inbetween Christmas and new year..... I've your other planes flight model to give you at the same time.
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"If anyone ever tells you anything about an aeroplane which is so bloody complicated you can't understand it, take it from me - it's all balls" - R J Mitchell

Levi

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #23 on: December 24, 2014, 03:21:53 pm »

That's great, thank you Simon!
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Revolver

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #24 on: December 25, 2014, 10:55:19 am »

@Levi
Yes,...korrekt understood.  ;)

@PP. Danke ich werd's probieren.
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"Es gibt nur eine Sünde, die gegen die ganze Menschheit mit allen ihren Geschlechtern begangen
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aWac9

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #25 on: December 26, 2014, 01:04:03 pm »

Great job. a little unstable shafts to unconfigure, but once offset is a joy. (no error braking and trima too without compensation).
Nobody said it was easy to fly this bird .. :)
fantastic.,, reserved for Luftwaffe pilots bird.


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PytonPago

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #26 on: December 26, 2014, 01:06:07 pm »

Damn ... those starting beats, aWac9 !   ;D
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

Levi

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #27 on: December 26, 2014, 01:20:18 pm »

Nice video aWac9, I love that music! :D

Yes, it's a bit difficult to control, especially on the take off because of the Propeller Torque and P-Factor which makes the aircraft turn left.
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adler58

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #28 on: December 26, 2014, 03:03:42 pm »

Great job. a little unstable shafts to unconfigure, but once offset is a joy. (no error braking and trima too without compensation).
Nobody said it was easy to fly this bird .. :)
fantastic.,, reserved for Luftwaffe pilots bird.



Great video and great fying skills  ;)

BTW, where is that airfield and those rock mountains? Any addon I am missing?
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2eyed

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Re: [Released] Heinkel He-51 from ClassicWings.net
« Reply #29 on: December 26, 2014, 04:11:39 pm »

Ja ja, die Rosamunde! Great!
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