Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Download Outerra Tech Demo. Unofficial Outerra Discord server, MicroProse Discord server for OWS.

Pages: 1 ... 19 20 [21] 22 23 ... 25

Author Topic: Démo screens  (Read 299096 times)

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Démo screens
« Reply #300 on: June 30, 2011, 04:57:19 am »

Quote from: cloudpillow
http://procworld.blogspot.com

An interesting blog I didn't know of, thanks for the link.

As for the colors - don't mind them too much now. With climate data in place, the colors will approach those real colors from Blue Marble, so it will be much better.
Logged

Spudly

  • Member
  • **
  • Posts: 70
Démo screens
« Reply #301 on: July 01, 2011, 06:48:29 pm »

Quote from: cameni
As for the colors - don't mind them too much now. With climate data in place, the colors will approach those real colors from Blue Marble, so it will be much better.

That should be really cool, Blue Marble has layers for snow cover/vegetation so this seems super powerful for you guys.  Will we be able to choose the month of the year we want to fly around in too?

Would manipulating one of these images(and vegetation models) be the way to go about creating a different type of world setting like post apocalyptic or ice age?
Logged

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Démo screens
« Reply #302 on: July 02, 2011, 12:53:33 am »

Actually we are going to analyze all months and generate data that should allow smooth transition between months.
But the Blue Marble colors are auxiliary, the instrument that produces them also collects data in multiple bands from infra to ultra, and there are datasets resulting from it that directly provide discrete land types (such as desert, savanna ...).
This will be also compatible with manually or artificially created land type maps for artificial worlds, or for a different age Earth.
Logged

OGREMAN

  • Member
  • **
  • Posts: 62
Démo screens
« Reply #303 on: July 02, 2011, 12:40:32 pm »

This is impressive Camini,
How far down the line before we might see some screens showing seasonal differences?
Quote from: cameni
Actually we are going to analyze all months and generate data that should allow smooth transition between months.
But the Blue Marble colors are auxiliary, the instrument that produces them also collects data in multiple bands from infra to ultra, and there are datasets resulting from it that directly provide discrete land types (such as desert, savanna ...).
This will be also compatible with manually or artificially created land type maps for artificial worlds, or for a different age Earth.
Logged
`Twas brillig, and the slithy toves  Did gyre and gimble in the wabe:All mimsy were the borogoves,
  And the mome raths outgrabe.
\"Beware the Jabberwock, my son!  The jaws that bite, the claws that catch! Beware the Jubjub bird, and shun;  The frumious Bandersnatch!\"

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Démo screens
« Reply #304 on: July 02, 2011, 12:57:10 pm »

Quote from: OGREMAN
How far down the line before we might see some screens showing seasonal differences?
Not before the different climate types are supported themselves, and since we are busy preparing the demo and working around the remaining driver bugs, it can be only sometime after the summer, in an update to the game.
Logged

Jak_o_Shadows

  • Member
  • **
  • Posts: 55
    • http://jak-o-shadows.users.sourceforge.net
Démo screens
« Reply #305 on: August 04, 2011, 07:40:50 pm »

How about looking at 25°20′42″S 131°02′10″E from pretty much any direction? Just go back a tiny bit please.
Logged
Do you know how hard it is to get a 51 frame gif under 10kb at a decent resolution?

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Démo screens
« Reply #306 on: August 05, 2011, 02:28:55 am »

Quote from: Jak_o_Shadows
How about looking at 25°20′42″S 131°02′10″E from pretty much any direction? Just go back a tiny bit please.

Logged

Jak_o_Shadows

  • Member
  • **
  • Posts: 55
    • http://jak-o-shadows.users.sourceforge.net
Démo screens
« Reply #307 on: August 05, 2011, 08:03:57 pm »

Thanks, that looks pretty good. I've never climbed the thing, so i dont' know how accurate it is, but the layering looks good. The greenery and trees really set it off (Because green is the opposite of what colour it normally is :P)
Logged
Do you know how hard it is to get a 51 frame gif under 10kb at a decent resolution?

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1564
Démo screens
« Reply #308 on: August 05, 2011, 09:45:49 pm »

Quote from: Jak_o_Shadows
(Because green is the opposite of what colour it normally is :P)

IT'S RED?!  :o
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

Jak_o_Shadows

  • Member
  • **
  • Posts: 55
    • http://jak-o-shadows.users.sourceforge.net
Démo screens
« Reply #309 on: August 05, 2011, 10:48:30 pm »

Oh yeah, it's orange/red. Have a look http://commons.wikimedia.org/wiki/Category:Uluru
Logged
Do you know how hard it is to get a 51 frame gif under 10kb at a decent resolution?

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1564
Démo screens
« Reply #310 on: August 06, 2011, 12:07:34 pm »

Haha. I thought it would be one of those judging by the surroundings.  :P
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

Outcast

  • Newbie
  • Posts: 4
Démo screens
« Reply #311 on: August 08, 2011, 06:56:33 am »

Hi Cameni,

Can you take a screen shot of 50.623*N 3.6141*W

Facing due West and 2m off the ground.

Many thanks

Outcast
Logged

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Démo screens
« Reply #312 on: August 08, 2011, 07:08:33 am »

Quote from: Outcast
Can you take a screen shot of 50.623*N 3.6141*W
Facing due West and 2m off the ground.

Logged

Outcast

  • Newbie
  • Posts: 4
Démo screens
« Reply #313 on: August 09, 2011, 03:09:22 pm »

Wow, spot on!
Logged

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1564
Démo screens
« Reply #314 on: August 09, 2011, 09:40:33 pm »

No bumpy grass in that one?
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P
Pages: 1 ... 19 20 [21] 22 23 ... 25