Outerra is primarily the name of our company, and then it's the name of the engine.
However, the games and potential simulators aren't going to be called
Outerra, understandably - there (hopefully) will be many games that run on the Outerra engine.
Anteworld is
a working title for our first game; slightly outdated synopsis of which Shawn wrote
here. A short extract:
Arriving aboard a returning interstellar colonization ship built in the Golden Age of Mankind, and discovering civilization and humanity vanished from our home planet, players must rebuild the civilization - exploring, fighting, and competing for resources while searching for clues to the disappearance of humanity.So, the ante- here doesn't mean that you'll be chasing each other with clubs and digging pitfalls for the mammoths (hey, but it could be an interesting game too), but it symbolizes that you'll be arriving as a modern colonizer back to the home planet of humanity (the
Anteworld), finding it devoid of civilization and pretty much reverted to its original state, with most of the man-made structures decayed beyond recognition.
The goal is to recolonize the planet, using modern machines.
Besides, the game will have several other modes (sandbox, sim-connect ...), and is meant to lay the groundwork for the future Outerra game&sim platform, where other developers will be able to create their own games and simulators in their own instance of Outerra world.