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Author Topic: Shadows in cylindrical mode  (Read 4881 times)

twizzstyle

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Shadows in cylindrical mode
« on: January 06, 2015, 12:00:15 pm »

I'm curious if you've been able to work out any of the issues with terrain shadows in cylindrical projection mode?  Or the disabling of Windows Aero mode?  (the software I use to warp my projectors on my cylindrical screen uses aero mode, so I have to do a bit of a dance opening Outerra, then opening the warping software, then manually disabling and re-enabling aero mode with a command prompt.  It works, just a minor annoyance) :)
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twizzstyle

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  • Posts: 31
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Re: Shadows in cylindrical mode
« Reply #1 on: February 03, 2015, 09:46:10 pm »

The aero mode thing was fixed in the latest update (awesome!).  Shadows (terrain and tree) in cylindrical mode are still funny, and the clouds have issue in cylindrical mode with wide FOV (I have a 180 deg screen).  If I reduce the FOV to a certain point, the clouds will work.
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