Great Eye Candy AP!, I still get "wowed" by the lovely progressive shading in the forestry and the quality of those "placeholder" trees. That was a pretty cool landing especialy as the road is so undulating. Just as a matter of interest I cant think of any mainstream flight sims in use today that allow you to create a sloped or undulating runway surface, another wow factor chalked up to Outerra. You just cant beat it :-)). Pity you did not show the "numbers" for that landing because the airspeed data and control inputs would have said a lot about the qualiy of the flight model physics.
By the way, how are your tree modelling activities coming along?