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Author Topic: Latest version: 0.8.4.6017  (Read 326579 times)

Jagerbomber

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Re: Latest version: 0.8.4.5819
« Reply #300 on: August 20, 2015, 03:29:08 pm »

Aw, so the rivers don't stick after a restart yet?
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Acetone

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Re: Latest version: 0.8.4.5819
« Reply #301 on: August 20, 2015, 03:36:15 pm »


(Breathe, Acetone, breathe !!!   :))   )

Can't test the new build now, so I will hold it ;-)
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CaptTrego

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Re: Latest version: 0.8.4.5819
« Reply #302 on: August 20, 2015, 03:59:56 pm »

WWWWWoowooohhhoooo!!!   ^-^ :)) ^-^ :)) ^-^ :))
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aWac9

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Re: Latest version: 0.8.4.5819
« Reply #303 on: August 20, 2015, 04:11:04 pm »

thanks for the update.
we must study it, I see that they have changed the tone colors, and the file world.cfg,, I see Snowmin / snowsat .. where is it?
missed you see the logo of outerra,, is good take
« Last Edit: August 20, 2015, 04:13:08 pm by aWac9 »
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zaelu

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Re: Latest version: 0.8.4.5819
« Reply #304 on: August 20, 2015, 04:27:32 pm »

Please fix the installer/updater.

the game does not start from few updates before. enters in login and tries to re download latest version and restarts to login then it starts over.

I deleted the game folder and the folder from user files. redownloaded the installer, nothing.


I don't think is the first time when this happens.

it's a bit of a let down to have such lame installer that can't figure out how to update or clean install so it doesn't fall miserably on its own nose.
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Uriah

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Re: Latest version: 0.8.4.5819
« Reply #305 on: August 20, 2015, 04:51:08 pm »

Hi zaelu,

Are you deleting all associated files and installing a clean version? http://planet.anteworld.com/appdata/Anteworld/Anteworld-0.8.4.5372.exe

After installing 5372 and logging in again, what version does it update to before becoming stuck in an update loop?

I might suggest using uninstall.exe in the Anteworld folder, and after that try deleting the build and data folder. Also trying installing both the build and the data directory to completely new locations.

Also try deleting eng.cfg and world.cfg files located in your data directory (Users/YourName/Outerra/) and restarting OT.

I have never had a problem with updates, and have installed OT on many different machines. If you continue to have issues, please post your Windows version, GPU/driver/OpenGL version, and you can upload your eng.log file here after running the update.

Best regards,
Uriah
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zzz

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Re: Latest version: 0.8.4.5819
« Reply #306 on: August 20, 2015, 04:52:48 pm »

Were all the spotlight & pointlight functions removed?
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Uriah

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Re: Latest version: 0.8.4.5819
« Reply #307 on: August 20, 2015, 04:56:13 pm »

zzz,

MiG-29 looks fine here:



Did you make sure your GPU/OpenGL drivers are updated?

Regards,
Uriah
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zzz

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Re: Latest version: 0.8.4.5819
« Reply #308 on: August 20, 2015, 05:28:06 pm »

In the output log it's saying the method doesn't exist

Quote
ERROR: vehicle::init_chassis: C:/Users/Simon/Outerra/packages/Gallente/gca1/Nyx.js(171): TypeError: Object [object Object] has no method 'add_pointlight_source'

example line

Quote
//invoked only the first time the model is loaded, or upon reload
function init_chassis(param){

this.add_pointlight_source({x:xOffset + 41.934,y:yOffset + 1674.4185,z:zOffset + 15.1298}, {x:178,y:342,z:336}, 0.01);

If I comment out the pointlights it goes on to say the spotlight method also doesn't exist.
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cameni

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Re: Latest version: 0.8.4.5819
« Reply #309 on: August 20, 2015, 05:42:29 pm »

It was deprecated in previous version and removed in this one. See add_point_light and add_spot_light in http://xtrac.outerraworld.com/wiki/vehicle
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Uriah

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Re: Latest version: 0.8.4.5819
« Reply #310 on: August 20, 2015, 05:44:04 pm »

zzz,

Those are the old light methods, and should be replaced with the new ones which include extended parameters for better control of the lights.

Code: [Select]
var cockpit_spot =  {x:0.2,y:0.2,z:0.26};
  var cp = {color:cockpit_spot, angle:80, size:0.05, edge:0.99, range:0.9, intensity:0.01, fadeout:0.1};
  this.add_spot_light({x:-0.432,y:2.041,z:0.059}, {z:-0.754, y:-.656}, cp);  //_Frontal panel light 1 (from left to right)

Code: [Select]
var cockpit_indicators =  {x:0.0,y:0.1,z:0.013};
  var ci = {color:cockpit_indicators, size:0.005, range:0.1, intensity:0.01, fadeout:0.0};
  this.add_point_light({x:0.366,y:2.02,z:-0.06264}, ci); //Light 7 Pitch/Roll Indicator - Point

Regards,
Uriah
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zzz

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Re: Latest version: 0.8.4.5819
« Reply #311 on: August 20, 2015, 06:00:03 pm »

ok, thanks.

Any word on the projectiles and missiles?
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HiFlyer

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Re: Latest version: 0.8.4.5819
« Reply #312 on: August 20, 2015, 10:26:21 pm »

Very very nice. There are a few new scenery spikes near LFNA but otherwise very cool!
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John514

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Re: Latest version: 0.8.4.5819
« Reply #313 on: August 21, 2015, 03:07:13 am »

Thats a very good update!
(I wonder where that poor cessna ended up! :P)
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Revolver

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Re: Latest version: 0.8.4.5819
« Reply #314 on: August 21, 2015, 07:15:08 am »

Thanks OT-Team. :)
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