I think we would receive a lot of negative feedback if the demo didn't work on ATI cards; even now many people don't understand why Outerra can't run on ATI cards when apparently other engines don't have the problem. Until there was no official OpenGL 3.3 driver it was easier to explain.
Anyway, I think the remaining issues will be solved soon. There is still some nonstandard behavior that has to be worked around, in such a way that fixed drivers won't break it again later.
Hmm, but it's the truth. Wether they understand it or not. Whats so hard to understand about:
"We have detected you are running Outerra on an ATI graphics card with a driver version dated 01.01.2011. To learn
Please note that at the time of the release of this demo, ATI drivers were not available that support some of the advanced OpenGL featureset that is at the core of the Outerra Engine. ATI and Outerra are working together to rectify this situation and expect to have a solution in the near future. In the meantime, you may want to let ATI know OpenGL compatibility is important to you. To do so, click here. To learn more specifics, please visit our forums, or click here.
Make sure you always run the latest drivers. To Check for new drivers for your ATI hardware, click here.
You may continue at you'r own risk, however graphical glitches and or instabilities may occur during gameplay.
Thank you for trying Outerra!
Sincerly
Team Outerra"
I believe a personal message like this is open, honest and let's people know whats going on. I don't think with your first demo you have to worry about Joe Sixpack, I think mostly more technical people and hardcore simulator fans will want to give it a spin. And they understand what it means and won't blame you, not as long as you don't treat them like a child that is :-)