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Author Topic: Steam VR vs Oculus Rift.  (Read 57272 times)

KW71

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Steam VR vs Oculus Rift.
« on: March 07, 2015, 02:07:29 am »

Steam VR VS Oculus... Which one would you choose?


http://www.pcgamer.com/steamvr-hands-on-valve-overtakes-oculus/
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2eyed

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Re: Steam VR vs Oculus Rift.
« Reply #1 on: March 07, 2015, 05:38:15 am »

The one with the overall higher resolution would be preferable at least for OT or other flight sims. Having good distance view is crucial. Fancy laser tracking is nice for walking experiences but not necessary for seated (cockpit) experience.
I have a DK2, and low rez with no antialiasing prevents me from using it for OT(beside from world tilting issue).
On the other hand final specs and hardware isn't there right now so there's no need to decide today.
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Jagerbomber

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Re: Steam VR vs Oculus Rift.
« Reply #2 on: March 07, 2015, 01:37:49 pm »

I'm probably going with the Vive now.
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KW71

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Re: Steam VR vs Oculus Rift.
« Reply #3 on: March 07, 2015, 07:46:34 pm »

I'm impressed with Steam product; it appeared from nowhere with all this cool stuff. But what about the support from games companies? Oculus definitely have it. If a game work with oculus, will work with Steam VR?
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PytonPago

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Re: Steam VR vs Oculus Rift.
« Reply #4 on: March 13, 2015, 10:30:20 am »

Anyone any idea of those hand-wielded balled thingies ?



 ... its supposed to be some Moscow university work, if that tweat is right ...
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

KW71

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Re: Steam VR vs Oculus Rift.
« Reply #5 on: March 13, 2015, 11:38:50 am »

No idea, but imagine those for a interactive cockpit.
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LeeP

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Re: Steam VR vs Oculus Rift.
« Reply #6 on: April 05, 2015, 08:08:28 pm »

I have a DK2 and i Love it! But....on the other hand, with the Vive, they are trying to make a Wii typ of enter action.
The things in his hands will replace the Keyboard and mouse.
Whe it comes out I will definatly get one !!   Sorry Oculus.
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aWac9

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Re: Steam VR vs Oculus Rift.
« Reply #7 on: December 08, 2015, 07:44:58 am »

What is your name ?
My name is Bond ... James Bond ....
VR

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LeeP

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Re: Steam VR vs Oculus Rift.
« Reply #8 on: December 15, 2015, 03:07:44 am »

LOL !
They should have that already vertical, so you can climb to the door to get in. lol
that reminds me of....... thevoid.com.....link
« Last Edit: December 15, 2015, 03:22:43 am by LeeP »
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PytonPago

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Re: Steam VR vs Oculus Rift.
« Reply #9 on: December 15, 2015, 08:19:58 am »

OMG .... that plane is on steroids, climbing like that ...
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

aWac9

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Re: Steam VR vs Oculus Rift.
« Reply #10 on: December 16, 2015, 08:55:08 am »

From,,, and not everyone is fit to play .. many will be called to religious life but many will remain trapped in 2D,, are afraid ... they are a

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Jagerbomber

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Re: Steam VR vs Oculus Rift.
« Reply #11 on: December 16, 2015, 05:04:48 pm »

Oh hey, Firefox does 360 video now.  Or, at least Nightly does...

(The game doesn't look that 'good' btw)
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

aWac9

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Re: Steam VR vs Oculus Rift.
« Reply #12 on: December 18, 2015, 03:56:18 am »

The full experience Oculus Rift need 4 USB PORTS
The requirement of 2 USB 3.0 ports for Oculus Rift announced months ago has been updated and now need a total of 4 if you want to enjoy the full experience.
https://www.oculus.com/en-us/oculus-ready-pcs/
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Jagerbomber

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Re: Steam VR vs Oculus Rift.
« Reply #13 on: December 18, 2015, 03:12:37 pm »

That's.... kind of painful.
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

PytonPago

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Re: Steam VR vs Oculus Rift.
« Reply #14 on: December 19, 2015, 03:00:48 am »

So ... all PC from now on will have twice the USBs on motherboards ?
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

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