HP Reverb G2
looks fantastic...how about outerra in VR ? is it working well ?
it is a question that I have always liked to ask ,,,
at the beginning it was a new and insipient technology and therefore very unstable or changing, and it was very expensive to invest time in following a discontinuous and erratic rhythm ... it was quite predictable, because it was a new technology (Oculus Rift).
that has already changed a lot ,, now there is more competition and it is much more stable and steps are taken in the right direction ,, vision, fatigue, tracking ,,,, in my opinion, its inclusion in OT can no longer be a question of priorities but a matter of necessity, because it would give an impressive added value to the engine, because impressive is already the engine.
however I am aware that this answer depends on other variables that I am not aware of ,,, so I will continue without asking the question.