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Author Topic: Outerra sightings thread  (Read 49734 times)

zombie00

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Re: Outerra sightings thread
« Reply #45 on: March 15, 2016, 12:05:04 pm »

This video in the portfolio page is from a very old OT build (no biomes + single tree model).

And they have a good chunk of free models on their shop.
I'm not much of a plane/boat guy, but some might find it interesting:
http://www.virtualtechart.com/home/files/
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HiFlyer

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Re: Outerra sightings thread
« Reply #46 on: March 15, 2016, 12:13:50 pm »

This video in the portfolio page is from a very old OT build (no biomes + single tree model).

Which doesn't really mean much since some of the Titan promotional stuff is the same way......
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HiFlyer

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Re: Outerra sightings thread
« Reply #47 on: March 15, 2016, 02:21:47 pm »

Hmmmmm....... I wonder where this stuff went? http://www.virtualtechart.com/home/search/?q=Outerra
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HiFlyer

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Re: Outerra sightings thread
« Reply #48 on: March 26, 2016, 03:56:04 am »

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HiFlyer

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Re: Outerra sightings thread
« Reply #49 on: March 29, 2016, 02:32:30 pm »

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HiFlyer

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Re: Outerra sightings thread
« Reply #50 on: April 03, 2016, 09:41:08 am »

Inovae keeps an interested eye on Outerra. I find the parallels between the two programs and their different approaches/goals interesting. In another forum, I was in a thread with an Inovae fan who was interested if Outerra had cracked the river water height problem.

https://forums.inovaestudios.com/t/planet-generation-outerra/511

Some more stuff (well, I found it interesting) to wade through regarding very basic procedural world building: The author went into a lot of detail for people just starting out.

https://forums.inovaestudios.com/t/procedural-terrain-rendering-how-to/765



« Last Edit: April 03, 2016, 09:56:35 am by HiFlyer »
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HiFlyer

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Re: Outerra sightings thread
« Reply #51 on: April 13, 2016, 05:22:35 am »

I was looking at G-sync monitors, and was wondering if the Outerra devs had any thoughts on the tech. Searching for the keywords Outerra and G-sync only brought up one thread though. Not in-depth detail, but good to know that it does seem to work. http://forum.unity3d.com/threads/unity-doesnt-like-g-sync.264466/
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HiFlyer

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Re: Outerra sightings thread
« Reply #52 on: April 21, 2016, 12:33:11 pm »

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HiFlyer

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Re: Outerra sightings thread
« Reply #53 on: April 22, 2016, 03:26:03 pm »

Taxiway.

Discussion of atmospheric scattering in current simulators and comparisons with Outerra.

http://taxiway.forumfree.it/?t=72445742
« Last Edit: April 23, 2016, 11:03:54 am by HiFlyer »
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HiFlyer

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Re: Outerra sightings thread
« Reply #54 on: April 23, 2016, 11:38:25 am »

A Russian site for Outerra mods? For some reason this one startled me, though it makes obvious sense. I just wasn't expecting a new mod site right now. In ANY language.

http://playwithmods.com/outerra-mods
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DenisJ

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Re: Outerra sightings thread
« Reply #55 on: April 23, 2016, 09:35:36 pm »

I thought this one was already mentioned around the forum, but a search for it gives nothing, weird.
This website actually provides mods for a variety of games, so adding Outerra to that is pretty trivial. Although, the fact that the author of this site came across the engine and considered it to be on the same level as all other featured games that have much larger player bases is kinda interesting.
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HiFlyer

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Re: Outerra sightings thread
« Reply #56 on: April 28, 2016, 08:49:39 pm »

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HiFlyer

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Acetone

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Re: Outerra sightings thread
« Reply #58 on: July 27, 2016, 03:10:21 am »

Outerra is having a PS4 release! WOW!

(Edit: In fact I think I'm not going to keep the link, it will improve ranking and traffic for these idiots)

In case it's not clear : do not download this torrent, I'm 100% sure there is something bad bundled with it.
That said, I think we can all take a moment and appreciate that wonderful description of the game:

Quote
En 2013, las Naciones Unidas Grupo de aficionados del pecado multas de lucro Separada motivados Público Una primera versión de los Datos de Campo de la Tierra medios compilado Outerra. El propósito m del Proyecto Modelo de Elevación digital, Que Fue Lanzado por Oshyan Greene y Carl Lingard en 2006, es Lo que sé Resumen de Como “vida, la Respiración de la Tierra Media” – ONU modelo muy Detallado Que INCLUYE ríos, vegetación, Edificios, Carreteras y Las Características del subsuelo. Las fuentes de mapas INCLUYEN mapas de Tolkien (Como los de El Señor de los Anillos y El Silmarillion), Strachey Viajes de Frodo, el Atlas de la Tierra Media, Fonstad Lugares utilizados en las Películas de Peter Jackson y ventilador Hacia mapas.

Outerra Desarrolladores lanzaron ONU tech-alfa Demostración de motor de llamada Anteworld (el nombre proviene del latín prefijo ante mortem, es factible de, los antes de la hora – “Un época Mundo Que”), Que es Una réplica digital de el Planeta Tierra a una escala 1: 1. El mundo virtual de Explorado Puede Ser miembro en un Modo de cámara libre y en los Vehículos, cuentos de Como aviones, barcos y Coches. Also Tiene Un Modo de imprimación Persona que camina. En El Mundo de los Espejos de los Datos del Mundo Real se utilizó – usuario Dentro del Juego PUEDE mezclar En un Google Maps Integrado de Tierra verdadera Que se sincroniza con la s posición real de la Cámara. Desde junio de 2013 Anteworld proporciona Soporte para Oculus Rift. : Además, los Objetos: hechos por el usuario, cuentos de Como Casas y Vehículos pueden Ser Generados y utilizados en el juego no lineal. De Mientras tech-demo es libre de ALGUNAS de las Características requieren Una Tasa de Actualización de $ 15 Versión completa. Un nuevo compañero this vagamente relacionado con el juego escrito por C. Shawn Smith se espera también.

There is also a french version of the same description in an other website, and it's an even worse robot translate.

 :))
« Last Edit: July 27, 2016, 03:15:55 am by Acetone »
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DenisJ

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Re: Outerra sightings thread
« Reply #59 on: July 27, 2016, 03:15:30 am »

That's such a clickbaity start of the post...

There is also a link on page with xbox360 version, I have trouble imagining how Outerra would actually run on that system.
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