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Rivers

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cameni:
Yes, I already changed it there independently. I'll be also changing how the control parameters are defined, to make them more useful - something like the amount of solid particles (dirtiness) and such. Some road node attributes aren't used by rivers so eventually these properties can be placed there and be altered per node.

Jagerbomber:
You mean no markers on the water?  :P  We need them lanes...

KW71:

Would be possible to add some noise and rocks, after placement of rivers / lakes to prevent uniform shores?

cameni:
Shores are already modulated by noise, otherwise they would be completely straight (like roads). I want to add rocks automatically as well, depending on the slope and some profile parameters.

andfly:
Not only you have met the expectations of those who waited with trepidation the rivers and lakes (almost all of us), but you did just fine!
Real water with transparency and reflections .... congratulations !!!

Only a few brief questions ...
You will be immersed in this water and get to the bottom of the river / lake (like the sea)?
If you build a river where there is a large difference in level there will be a waterfall or something?
The river water "flows" or is still early for this effect?
(Sorry, but I did not understand the answer you gave to Zeos on slope)

However again congratulations, really a beautiful realization !!!   :)

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