Outerra Tech Demo download. Help with graphics driver issues
Thanks for the replies, I had another question about hiding mesh with javascript... I've tried using this.geom.set_mesh_visible("meshname", false); but it doesn't seem to be hiding the mesh at all.
... function init_vehicle() {... this.geom = this.get_geomob(0);... this.geom.set_mesh_visible_id(this.bs01_id, true);... }
... im not sure now if ya can have "rb_wheel":"default" in the mesh names ... you better allways use "_" on anything. I know i had a problem white some other symbols so i use just letters, numbers and "_". (and also avoiding too long names, like 35+ signs, doe i think Cameny did something about the lenght ... not sure yet)
Quote from: PytonPago on October 12, 2015, 04:49:51 am ... im not sure now if ya can have "rb_wheel":"default" in the mesh names ... you better allways use "_" on anything. I know i had a problem white some other symbols so i use just letters, numbers and "_". (and also avoiding too long names, like 35+ signs, doe i think Cameny did something about the lenght ... not sure yet)Turns out outerra renamed the : to _ so it's now working , thanks.