What control of water are we going to have? I mean, it's fairly obvious that we're going to be able to place rivers, lower terrain up and down a bit, make lakes and the like, and maybe even canals, but what about dams, floodgates, locks (the river type that raises boats) and even toggleable moats (i can dream right?).
What about aquifers (bore water), springs, rapids and waterfalls? (Through i imagine that some of these wouldn't be too hard using the current method (vector data isn't it?, possibly similar in nature (but not use) to the road editor?)).
What about being able to have water coming down in a flood (even if it has to be along a pre-determined path) and effecting vehicles caught in the way?
So yeah, just some thoughts.
ps. I was bored when typing this.