Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Pages: 1 [2] 3

Author Topic: 3D Trees WIP  (Read 48674 times)

AKNightHawk

  • Member
  • **
  • Posts: 84
    • http://www.moddb.com/games/assault-knights-reign-of-steel
3D Trees WIP
« Reply #15 on: May 25, 2011, 10:42:23 am »

Woah.. how you just said that gave me goose bumps. lol.. Yeah I can see scampering through that forest in a 40 foot tall mech.. Knocking down trees as I walk through it. Hearing the crunch of tree limbs and stuff breaking. Then watching as ZeosPantera comes tracing through on a dino.. Lining up my shot for the kill. Booom! Dino guts everywhere.. lol..:D
Logged
Assault Knights:Reign of Steel
Donate to the Assault Knights project
I always think everything is better with mechs.

RaikoRaufoss

  • Blood may move the wheels of history, but only our cunning keeps the wheels oiled.
  • Sr. Member
  • ****
  • Posts: 374
    • http://www.sabaton.net/
3D Trees WIP
« Reply #16 on: May 25, 2011, 12:01:44 pm »

It's incredible, it's hard to believe it's still a WIP!!!!!  This engine is only getting better. :cool:
Logged
Far from the fame
Far away from the fame
But we still remember your name
Karel JanouĊĦek
We mourn the day that you died
So be our guide
CZECHOSLOVAKIA'S PRIDE!!!!!!

Tottel

  • Member
  • **
  • Posts: 55
3D Trees WIP
« Reply #17 on: May 25, 2011, 12:09:12 pm »

They look very good, but I don't see why you would need 81600 triangles for them.. You can get them the same looking with 8 times less. :p
Logged

JarryHead

  • Newbie
  • Posts: 3
3D Trees WIP
« Reply #18 on: May 25, 2011, 12:12:35 pm »

Dude, this is why its 81600 tris.

That looks freaking awesome! Its so cool that you can see each separate leaf.
Logged

pico

  • Full Member
  • ***
  • Posts: 223
    • http://
3D Trees WIP
« Reply #19 on: May 25, 2011, 12:35:17 pm »

So nice. I can not await to fly through this forest like a Bird.  ;)
Logged

ZeosPantera

  • ||>>-Z-<<||
  • Global Moderator
  • Hero Member
  • *****
  • Posts: 2520
  • #1 Outerra Fan Boy
    • My Youtube
3D Trees WIP
« Reply #20 on: May 25, 2011, 12:59:34 pm »

Yeah.. MORE POLY's and better lod management FTW..

These are good trees. Still small compared to a forest of real trees. This is more like an orchard. I'm surprised you haven't gone with procedural pine since that is what they are replacing.

Two things I want to see. A video walking or flying over/through a forrest from a natural perspective.. Then a video of a ghost watching a tree from close up going from billboard to 80,000 poly.
Logged
"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo

Jak_o_Shadows

  • Member
  • **
  • Posts: 55
    • http://jak-o-shadows.users.sourceforge.net
3D Trees WIP
« Reply #21 on: May 26, 2011, 05:51:55 am »

The bumpy terrain looks really good in context. Oh, and trees are nice as well (although it does look a bit like an orchard, mainly due to the straightness of the trunks).
I'm guessing different tree types will also mean different heights? That would really make it look so much more awesome.
Logged
Do you know how hard it is to get a 51 frame gif under 10kb at a decent resolution?

kicweed

  • Newbie
  • Posts: 1
3D Trees WIP
« Reply #22 on: May 26, 2011, 06:18:48 am »

Very impressive stuff. Bravo!

Could you take the recently discussed terrain-bump algorithm and apply it to the tree surface? Perhaps you could do it only if you're close enough to the tree to notice the difference. It would make the surface look less flat and more organic.
Logged

Tottel

  • Member
  • **
  • Posts: 55
3D Trees WIP
« Reply #23 on: May 26, 2011, 06:23:23 am »

Quote from: JarryHead
Dude, this is why its 81600 tris.
That looks freaking awesome! Its so cool that you can see each separate leaf.

The leaves are a texture with an opacity map, and have nearly nothing to do with the amount of triangles in your model. :)
Logged

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
3D Trees WIP
« Reply #24 on: May 26, 2011, 07:34:28 am »

Quote from: kicweed
Could you take the recently discussed terrain-bump algorithm and apply it to the tree surface? Perhaps you could do it only if you're close enough to the tree to notice the difference. It would make the surface look less flat and more organic.
Yes, adding procedural detail to the surface is planned too.
Logged

Abc94

  • Full Member
  • ***
  • Posts: 224
3D Trees WIP
« Reply #25 on: May 26, 2011, 08:18:14 pm »

Alright, 3D trees!  I've been waiting a long time for this!  :D

Can't wait for a video.   :cool:
Logged
"It costs over $400 000 to play for 12 seconds."     Heavy Weapons Guy on Outerra demo.

Unsurt

  • Jr. Member
  • *
  • Posts: 37
  • 1/T
Re: 3D Trees WIP
« Reply #26 on: April 16, 2013, 06:29:55 pm »

Hi, i know, it is an old topic, but i were on Youtube, and i found this .
The engine is free GPL licence.

3d trees are very good looking, and the sea looks epic.



Sorry for my bad english :-X
Logged

sniperwolfpk5

  • Full Member
  • ***
  • Posts: 125
Re: 3D Trees WIP
« Reply #27 on: April 17, 2013, 12:12:55 am »

Well i have seen those videos. It is already there in this forum. What i think is really nice about the engine is the ocean rendering. It looks very nice, but one thing which it misses which you can found in OT are the waves. I hope the OT dev. can study their ocean related code and improve their ocean rendering.
Logged

eyeandeye

  • Newbie
  • Posts: 4
  • newbie
Re: 3D Trees WIP
« Reply #28 on: August 11, 2013, 06:35:10 pm »

Any word on 3d trees or rivers? Or biomes? I love flying the mig around with the Rift but I sure can't wait for some prettier scenery to look at and crash in to.

Disregard...I was naughty and didn't read the forums first for my answer.
« Last Edit: August 11, 2013, 06:49:43 pm by eyeandeye »
Logged

Milamber

  • Jr. Member
  • *
  • Posts: 26
  • Fire & Ice
Re: 3D Trees WIP
« Reply #29 on: August 13, 2013, 05:18:17 am »

Holy smoke!!! I knew my video cards served a higher purpose than 3D gaming!

With the link posted earlier http://www.dexsoft-games.com/models/vegetation.html how would we add this to Outerra?  If there is a way I'm going to nail a handful of them from that site.
Logged
4770k
2x GTX780
MSI Z87 GD65
G.Skill 16GB RAM
Pages: 1 [2] 3