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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: Latest version: 17.0.3.8141  (Read 176123 times)

Captian Baiqiu

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Re: Latest version: 16.7057
« Reply #150 on: August 08, 2016, 02:33:58 am »

what a pity,my program can't run on windows10 64bit,update to outerra 16.7507 failed,too.Hope you could make a 64bit one :)
PS:It's too slow to download anything while living in China.
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zzz

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Re: Latest version: 16.7057
« Reply #151 on: August 08, 2016, 06:04:51 am »

Also have Windows 10 64bit and it runs ok. You might have a borked update process again.
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Captian Baiqiu

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Re: Latest version: 16.7057
« Reply #152 on: August 08, 2016, 07:16:38 am »

I had update my outerra sucessfully :),but when it's loading the world,it crashed again,it become blurry,i had no idea what happened. :'(
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Uriah

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Re: Latest version: 16.7057
« Reply #153 on: August 08, 2016, 08:27:31 am »

Upload eng.log
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zzz

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Re: Latest version: 16.7057
« Reply #154 on: August 08, 2016, 08:49:04 am »

I had update my outerra sucessfully :),but when it's loading the world,it crashed again,it become blurry,i had no idea what happened. :'(

I had the same thing, leave it blurry for 10 minutes and hopefully it'll load.
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Allen900

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Re: Latest version: 16.7057
« Reply #155 on: August 11, 2016, 01:06:05 pm »

Hi i have problem at world initialization stage , freeze and stuck please help :(
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Acetone

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Re: Latest version: 16.7057
« Reply #156 on: August 11, 2016, 01:48:13 pm »

Hi i have problem at world initialization stage , freeze and stuck please help :(

With the new update the engine sometimes have problems with the first data download, some users have reported that too. You can let it running for a moment (without touching it) and it may work again after a moment.
Other option is to download the whole dataset here : http://forum.outerra.com/index.php?topic=2396.0
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Allen900

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Re: Latest version: 16.7057
« Reply #157 on: August 11, 2016, 01:51:10 pm »

eng.log

DEBUG: shader s0B6C7C260FEB5A8797CBDDC1BCC5FE545EC4C9F9 compiled successfully
WARNING: sRGB driver bug detected, sRGB: 7fbcbbbc (should be 80bcbcbc), RGBA: 7f807f80 (should be 80808080)


DEBUG: job "snd::load_buffer" processed in 312ms
WARNING: Package "d:/Anteworld/packages/outerra/test_moon/test_moon.pkg" using old format performance issue!

DEBUG: job "textures/terrain/clouds_global.dds" processed in 3181ms
WARNING: Cannot find sRGB pixelformat for PF_RGTC1

WARNING: can't open d:/Users/Reflex/Outerra/data/earth2/_osm/-x/base.desc

WARNING: can't open d:/Users/Reflex/Outerra/data/earth2/_osm/+x/base.desc

WARNING: can't open d:/Users/Reflex/Outerra/data/earth2/_osm/-y/base.desc

WARNING: can't open d:/Users/Reflex/Outerra/data/earth2/_osm/+y/base.desc

WARNING: can't open d:/Users/Reflex/Outerra/data/earth2/_osm/-z/base.desc


WARNING: can't open d:/Users/Reflex/Outerra/data/earth2/_osm/+z/base.desc

------------------------------------------------------------------------------------------------------------
after last error  DEBUG: job "textures/terrain/clouds_global.dds" processed in 3181ms
WARNING: Cannot find sRGB pixelformat for PF_RGTC1

continues and stuck and i must than shut down using ALT+ESC and right click mouse on process and CLOSE

DEBUG: terrain rendering enabled
DEBUG: job "map_source_downloader" processed in 92350ms
DEBUG: job "map_source_downloader" processed in 102607ms
DEBUG: job "map_source_loader" processed in 72ms
DEBUG: job "map_source_loader" processed in 75ms
DEBUG: job "map_source_loader" processed in 109ms
DEBUG: job "map_source_loader" processed in 113ms
DEBUG: shader s11B9E11F53F5D3A5D234583A4C882EB531D1BE7A compiled successfully
DEBUG: shader s0FD7E9BC756624683622B97B1301A2AE08222C05 compiled successfully
DEBUG: shader s3D422417AAC985485C495D61C3AE90424C320918 compiled successfully
DEBUG: shader s19A391F83354152B0071EE3974003EF9266DEDE9 compiled successfully
DEBUG: shader s4687640E8F1D37BECB6A380C245E1177FAF2EAAD compiled successfully
DEBUG: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled successfully
DEBUG: shader s459DB30ECFB97C656F13003359719B2D1BB0B6BD compiled successfully
DEBUG: shader s23079E05EDFAE8EAF962CBC6F5A490B257351A6E compiled successfully
DEBUG: shader s225EB4F06777D4D8453F03538CF7DC6639081B68 compiled successfully
DEBUG: shader s02AA396E93E384645AA7719404D5FE6E3FDB8312 compiled successfully
DEBUG: shader s79EAA10BBD4311BB4266421863AE85A5FFEF4DFA compiled successfully
DEBUG: shader sFB726809F38D9C9573589BFC3B76DB91967AE647 compiled successfully
DEBUG: shader s225EB4F06777D4D8453F03538CF7DC6639081B68 compiled successfully
DEBUG: shader s0CF569C31C2FB1FF402B855A911817DE5462D419 compiled successfully
DEBUG: shader s354507B83C9177CCCA6CE09AF3E930A1E6C56F0E compiled successfully
DEBUG: shader s65397F208477DD5263918F8F421C298BBC6DF0CD compiled successfully
DEBUG: job "map_source_loader" processed in 130ms
DEBUG: job "map_source_loader" processed in 133ms
DEBUG: job "map_source_loader" processed in 61ms
DEBUG: job "map_source_loader" processed in 63ms
DEBUG: job "map_source_loader" processed in 99ms
DEBUG: job "map_source_loader" processed in 56ms
INFO: downloading earth2/_cvd/-y/5-1-1.1.wad
INFO: downloading earth2/-y/5-1-1.2.wad
DEBUG: job "map_source_downloader" processed in 109521ms
INFO: Launching videomaker.exe "d:\Users\Reflex\Outerra\videos"
DEBUG: stopping renderer processing
DEBUG: saving camera position: default
DEBUG: saving world.cfg
INFO: Memory information:

DEBUG: Stopping renderer thread...
DEBUG: Exiting renderer thread...
INFO: engine shutting down ...

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Allen900

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Re: Latest version: 16.7057
« Reply #158 on: August 11, 2016, 02:24:44 pm »

it's working now thank you Acetone
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SirFredman

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Re: Latest version: 16.7057
« Reply #159 on: October 19, 2016, 01:01:46 pm »

As a Linux user (Ubuntu 16.04 LTS) I must say I am very happy that the engine runs pretty well using PlayOnLinux with Wine 1.9.20.

I just had great fun driving a Tatra truck down from the Mont Blanc  :D
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KW71

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Re: Latest version: 16.7057
« Reply #160 on: October 19, 2016, 08:30:41 pm »

Wellcome SirFredman!!!

As a Linux user (Ubuntu 16.04 LTS) I must say I am very happy that the engine runs pretty well using PlayOnLinux with Wine 1.9.20.


Never heard of that. Really interesting!
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DenisJ

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Re: Latest version: 16.7057
« Reply #161 on: November 20, 2016, 03:03:53 pm »

Just curious, can we expect to have an update by the end of the year? I'm actually missing the thrill of reading changelogs...
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HiFlyer

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Re: Latest version: 16.7057
« Reply #162 on: November 20, 2016, 04:32:05 pm »

Just curious, can we expect to have an update by the end of the year? I'm actually missing the thrill of reading changelogs...

lol
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jonslynn

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Re: Latest version: 16.7057
« Reply #163 on: November 20, 2016, 09:09:38 pm »

What about ambient texture settings?  Can that ever happen?
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sniperwolfpk5

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Re: Latest version: 16.7057
« Reply #164 on: November 20, 2016, 10:42:03 pm »

I thought there is a new update :(
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