Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Pages: 1 ... 13 14 [15] 16 17 ... 27

Author Topic: Latest version: 17.0.3.8141  (Read 175952 times)

Acetone

  • Hero Member
  • *****
  • Posts: 963
    • Youtube channel
Re: Latest version: 16.1.0.7503
« Reply #210 on: January 04, 2017, 08:30:01 am »

Roads cover a good half of Switzerland but not all of it. Mostly the region south of Bern :-)
Logged

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1557
Re: Latest version: 16.1.0.7503
« Reply #211 on: January 05, 2017, 07:39:56 pm »

Found an issue with Normal Dirt road segments.

Coming out of asphalt, it's fine (mostly), but going into asphalt, it goes grassy.

 

Didn't we have this bug before?...  :P

(Also, F12, the Steam screenshot key, made that square temporarily.)
« Last Edit: January 05, 2017, 07:44:42 pm by Jagerbomber »
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6718
  • No sense of urgency.
    • outerra.com
Re: Latest version: 16.1.0.7503
« Reply #212 on: January 06, 2017, 03:51:45 am »

F12 is mapped to ... something :)

As for the bug, it's quite possible that it got in after the updates. However, in a future update some properties will become changeable per-road and not as it's now per-node, and road type will become one of them. This is to save some bits so we can further expand the road system. So, it won't be possible to do things like these, although it should bring ability to seamlessly connect different roads in editor instead.
Logged

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1557
Re: Latest version: 16.1.0.7503
« Reply #213 on: January 06, 2017, 01:16:56 pm »

Mmmm... I'm a little worried about that....  ???

And yeah, it's the keybinding menu or something right?...  Just don't think I've had this square show up in my Outerra Steam screenshots before, which is what I usually use (and F12 is default).
« Last Edit: January 06, 2017, 01:21:45 pm by Jagerbomber »
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

josem75

  • Sr. Member
  • ****
  • Posts: 286
  • newbie
Re: Latest version: 16.1.0.7503
« Reply #214 on: January 16, 2017, 12:18:59 am »

Hi Cameni. Did you change colors in last versions, coveral atmosphere, sky?

Also. Is it there a way to know the name of textures on terrain while we are navigating the engine?
thank you
« Last Edit: January 16, 2017, 12:44:36 am by josem75 »
Logged

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6718
  • No sense of urgency.
    • outerra.com
Re: Latest version: 16.1.0.7503
« Reply #215 on: January 16, 2017, 02:11:43 am »

Not sky & atmo, but terrain texturing was tweaked.

Texture names aren't shown anywhere I think.
Logged

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1557
Re: Latest version: 16.1.0.7503
« Reply #216 on: January 16, 2017, 03:07:27 pm »

I have a bunch of dark brown grass mixed in (with green), rather than light brown, which seems a little strange.
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

2eyed

  • Sr. Member
  • ****
  • Posts: 351
  • newbie
Re: Latest version: 16.1.0.7503
« Reply #217 on: February 04, 2017, 05:49:39 am »

Everything here seems so slow. Maybe the devs could give us some fresh insights or outlooks to encourage the waiting crowd. Thanks!
Logged

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6718
  • No sense of urgency.
    • outerra.com
Re: Latest version: 16.1.0.7503
« Reply #218 on: February 04, 2017, 12:48:24 pm »

Was thinking about that ... maybe we should make a twitter account where we'd dump a dev screenshot each day.
Logged

Canleskis

  • Newbie
  • Posts: 2
  • newbie
Re: Latest version: 16.1.0.7503
« Reply #219 on: February 04, 2017, 01:14:53 pm »

Was thinking about that ... maybe we should make a twitter account where we'd dump a dev screenshot each day.

That would be great  :D
Logged

2eyed

  • Sr. Member
  • ****
  • Posts: 351
  • newbie
Re: Latest version: 16.1.0.7503
« Reply #220 on: February 04, 2017, 01:46:30 pm »

A dev shot a day keeps the doctor away!  :))
Logged

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1557
Re: Latest version: 16.1.0.7503
« Reply #221 on: February 04, 2017, 01:51:33 pm »

Doctor? Where?!!
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

Acetone

  • Hero Member
  • *****
  • Posts: 963
    • Youtube channel
Re: Latest version: 16.1.0.7503
« Reply #222 on: February 04, 2017, 03:11:33 pm »

Was thinking about that ... maybe we should make a twitter account where we'd dump a dev screenshot each day.

That would be fantastic :) I know you guys don't have time anymore for blog posts, but a few screens and sometimes some footage could help keeping some momentum. Also, could be good to create a dedicated forum post for that too, it's better for archiving !
Logged

HiFlyer

  • Hero Member
  • *****
  • Posts: 1785
  • newbie
Re: Latest version: 16.1.0.7503
« Reply #223 on: February 04, 2017, 05:26:21 pm »

Isn't that what the development screenshots and videos forum was for, originally, essentially?
Logged
Spex: Intel Core i7 6700K @ 4.6GHz / 32.0GB G.SKILL TridentZ Series Dual-Channel Ram / ASUS STRIX GeForce GTX 1080 / Sound Blaster Z / Oculus Rift VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 2x Samsung SSD 850 EVO 500GB / Windows 10 Pro

2eyed

  • Sr. Member
  • ****
  • Posts: 351
  • newbie
Re: Latest version: 16.1.0.7503
« Reply #224 on: February 05, 2017, 03:45:37 am »

As everybody knows today: so I twitter I am.
Logged
Pages: 1 ... 13 14 [15] 16 17 ... 27